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ROBOMAPS from patreon

ROBOMAPS

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ROBOMAPS posts

Fungal Underground

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I wanted to make something exotic and alien looking. The idea behind this pack, is that you are under surface of the desolate planet, where you discovered a web of corridors and huge expansive caverns with alien fungus growing all over the place! Pools of liquid here are not filled with lava, but with fungal secretion / glowi...

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Cacti Desert

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I'm posting Cacti Desert biome! Have fun with the pack, I might work some more on this biome in the future because I have some additional layout ideas that should look cool!

PS. I must say the newest patreon preview of multiple images looks quite awful.

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Cacti Desert

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I've worked on some cactus pictures recently, because to my suprise I've discovered, I haven't used those anywhere yet! I've made a desert/arid layout, with some water pools to make things look more pleasant and I used those cacti on the newest biome! I hope the layout here will be fun to use!

Stay tuned!

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Night City Suburbs

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I'm posting Night City Suburbs package! You can mix it up with previous Night City maps to a limited extend, because original Night City is not symetrical on map borders, and there are also some height differences between it's inner border and outer one. A middle border of both packs is compatible in this case, so Night City ...

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Night City Suburbs

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I'm working on another district for Night City biome! It took me a while, because I'm working on this pack since last few weeks, but I'll be posting it soon! This time the number of neon signs is a bit more toned down, but I've added a couple of new building types and a new layout to make things feel different! I'll be also t...

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Burning Forest: Lava Pools - Grassland Connector

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I'm posting Burning Forest connector pack between Lava Pools and Grasslands themed maps. I've used Shrubs labels on some of hexes, those are supposed to give only 1/2 of forest line of sight cover and give no penalty to movement at all. Some of forests here are aflame, so they act both like Fire and Forest hexes at the same t...

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Burning Forest: Lava Pools - Grassland Connector

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I'm working on a new connector biome. The idea here, is to make a connector between Lava Pools pack and universal Grassland type of maps (I've put Dragon Moutains here, on the example picture), by doing this burning forest that is slowly being eaten up by fire, and the grass turning into ashes. This needs some more work, but ...

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Caldera

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I'm posting Caldera map pack! Not much to say about that, besides what I wrote last time! I hope the layout will be fun to use - the landscape is quite open, but there are also some good spots to hide, so the terrain features should be balancing each other.

Meantime, I'm working on a cityscape. This will be big, so it m...

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Caldera

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I'm working on a new desert biome. While checking out some older maps I've made, I've noticed it's been a while since I last made a pack with some larger landmark features you see the best when you combine all sheets. So I figured out, it might be cool to make this round Caldera pack.

Maps are going to have this strong...

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Damp Forest

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I'm posting Damp Forest biome! Hopefully the layout here will be interesting to use! A lot of map features are blocking free movement between parts of the map, forcing you to either go around or to travel through a hard terrain, like hills, lakes or forests.

Have fun!

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Damp Forest

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I'm working on a new swampy area with a lot of shallow pools of water and hill ranges. I wanted the layout of this place to be cover-heavy, by make those narrow corridors between hills and giving an option to submerge inside one of those small lakes to hide. I've done a lot of green water swamps already, so I figured out addi...

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Methane Hell

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I'm posting Methane Hell map pack! I wanted the biome to be this alien rocky landscape with a river full of flamable liquid (hence I've marked some hexes as on fire, where parts of the landscape would be ignited). The map is an open one with a lot of exposed flatland and some receses giving a cover, but the main idea behind t...

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Methane Hell

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I wanted to make something new and exotic, so I've made an alien rocky planet full of burning methane rivers! Coming soon!

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Connector - Grasslands/Badlands

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I'm posting new connector map set! At the moment it connects Grassland maps with:

Badlands A , Badlands B, Badlands C, Badlands D - but I will definitely expand it in the future, adding some more dirt themed maps.

It wouldn't be a perfect match, because texture and color of those biomes is different, but theme-wis...

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Connector - Grasslands/Badlands

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The new biome is going to be another connector biome (I think it's interesting to add those from time to time) - this time between regular grasslands and badlands. There isn't a big compability chart between biomes here yet, because Badlands maps consists out of only a single pack biome, but I would like to expand it in the f...

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Ice Crystal Lands

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I'm posting Ice Crystal package! I've used "hanging" labels on hexes with giant ice crystals. I wanted those hexes to be of dual use - allowing you to get on top of the icy structure, or to walk below it. I wanted a layout of this map has this open feel with ice crystals serving as vantage points for targeting your enemy, but...

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Ice Crystal Lands

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I wanted to work on something more alien looking. I've utilized the concept from very early winter maps I used with ice crystals, but I've made a new biome around it (previously, it was a singular sheet, and it was more winter / natural looking). 

Stay tuned!

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Green Shrublands

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An alternative version of older biome. Have fun!

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Green Shrublands

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Just a quick update. I will still be posting a regular map next week, but I've made a bonus alternative version of one of the older biomes - Shrublands. It's basically the same layout and labeling, but it's greener and less dry, as if it was the same place but during a different season. 

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Industrial City Center

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I'm posting new city biome! Hopefully the layout of this one will be interesting - good to work on something industrialized. 

In the future, I have some more plans for urban stuff, but it will take some time to make new graphics and figure out how to pull of some features! I would really want to make a cityscape ut...

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Industrial City Center

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Did someone mention Industrial City? :P

I'm working on additional maps for Industrial City biome - new sheets should fit previous biome and make mixing up those two easy. This new pack has a different layout and some new features. I've put some toxic pools being spewed by industrial factories and buildings, made a bigge...

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Winter Settlements

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I'm posting full Winter Settlement biome! I hope this one will work cool for scenarios revolving around capturing enemy bases or protecting those of your own.

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Winter Settlements

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I'm working on at winter landscape (also compatible with earlier Winter-Grassland map connector, because I've noticed there isn't a big choice there, when it comes to the winter side). I've named it Winter Settlements, but settlements here are just small outposts with buildings that may serve as good objectives for scenarios ...

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Rocky Desert

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I'm posting Rocky Desert biome! I've made two types of hill hexes - one is a regular flat highland, the other is a pile of rocks or a rock formation, which allows you to move higher, but it also makes your movement harder - a rougher terrain than usually. 

Have fun!

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Rocky Desert

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I'm making a new map set to work together with Desert Fortifications from a bit while ago! This time all natural terrain, so you can mix up a sheet including a base or set of walls with an unhabitated desert zone. This is going to be an open map, but with many rocky formations to provide cover. 

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Forest Hills

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I'm posting Forest Hills biome! I hope the layout here will be fun to use. Initially I wanted to add even more forest hexes, but map objects were too cluttered so I made it a bit more open.

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Forest Hills

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I'm working on a forest map with a lot of hills. I wanted the layout to look a bit like a labyrinth of narrow forested canyons between high hills, a bit similar in style to tunnel maps - but with the possibility to climb on top of this higher terrain. 

As an additional obstacle, I've put some giant tree markers on ...

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Connector - Winter/Grasslands

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I'm posting a connector map set for Winter and Grasslands. I've checked what sets are compatibile with this connector in terms of layout and texture, here is the list:

Winter:

Winter Outpost A, B, C, D

Frozen City A, B

Winter A, B

Winter River

Ice Crystal Field

Winter Settlements A, B...

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Connector - Winter/Grasslands

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I wanted to make some connector maps between different biomes, so those can be mixed together. Previously, I've only did that between grasslands and desert. Not all biomes can be connected, as it would be just a connector between 2 different particular map packs then, not something more global (due to differences in textures ...

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Tidying up

I've used this new patreon feature that allows you to make collections of posts to organize map sets into categories for easier browsing (categories like Swamps, Deserts, Winter etc.). There are some leftover biomes that are not present in any of those categories, because they didn't fit, but I feel like it's way more organiz...

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