XXX4Fans
_SODAZ from patreon

_SODAZ

patreon


_SODAZ posts

Happy New Year

_SODAZ post Happy New Year from patreon

As we welcome 2026, I hope everyone stays healthy and that everything you set out to do goes smoothly.
May the new year be filled with joy, fulfillment, and many positive moments, and I sincerely wish you all the best in the year ahead.
Happy New Year!

View Post

Next Project Update

_SODAZ post Next Project Update from patreon

Merry Christmas.
I’ve been resting well so far, and I’ve been thinking about my next project, but at the moment the only idea I have in a relatively concrete form is related to SCP. I also looked into some of the other games that are frequently mentioned, but none of them have sparked strong inspiration yet.

Beca...

View Post

It’s finally completed.

_SODAZ post It’s finally completed. from patreon

Among all the videos I’ve created so far, this one has been the longest and most challenging journey.
There were many difficulties and a lot of pressure, but thanks to your advice and encouragement, I was able to finish it.
I sincerely appreciate it.

Some viewers noticed the mistake where the Ranger’s helmet c...

View Post

Fallout Operation: Sunburst [Fan animation]

_SODAZ post Fallout Operation: Sunburst [Fan animation] from patreon

I’ve finally completed it. I sincerely thank all of you for your support throughout this process!

View Post

About the video’s ending credits

_SODAZ post About the video’s ending credits from patreon

All lighting and sound work for the video has now been completed. There are still a few remaining voice lines to be delivered, but they should arrive soon. Since only the final rendering is left, the project is still on schedule for an early December release.

Next, I’ll be preparing the ending credits for those who co...

View Post

All animation work is finished.

_SODAZ post All animation work is finished.  from patreon

I’m currently finishing the final lighting and sound work, and all required voice lines have already been delivered to the voice actors. Once everything is complete, I’ll re-render all sequences and assemble them into the final cut. The total combined runtime is approximately 45 minutes. Once all the work is completed, th...

View Post

Fallout sunburst 23 Work

Lighting,sound has not been worked on yet

View Post

Fallout sunburst 22 part gif 09~10

_SODAZ post Fallout sunburst 22 part gif 09~10 from patreon

Lighting has not been worked on yet

View Post

Fallout sunburst 22 part gif 07~08

_SODAZ post Fallout sunburst 22 part gif 07~08 from patreon

Lighting has not been worked on yet

View Post

Fallout sunburst 22 part gif 05~06

_SODAZ post Fallout sunburst 22 part gif 05~06 from patreon

Lighting has not been worked on yet

I’m currently working on a video and would like to hear your thoughts. The story features three combat scenes involving Paladins wearing T-51 power armor.

In the first combat scene, a Paladin ambushes NCR soldiers the moment they unlock a sealed door, opening fire with ...

View Post

Fallout sunburst 22 part gif 03~04

_SODAZ post Fallout sunburst 22 part gif 03~04 from patreon

Lighting has not been worked on yet

View Post

Fallout sunburst 22 part gif 01~02

_SODAZ post Fallout sunburst 22 part gif 01~02 from patreon

Lighting has not been worked on yet

View Post

Fallout sunburst 22 Work 2

Lighting,sound has not been worked on yet

View Post

Fallout sunburst 22 Work 1

Lighting,sound has not been worked on yet

View Post

Fallout Part 21

The work on Fallout Part 21 is nearly finished, so I’m uploading it ahead of time. While some of the voice acting and lighting are not yet included, the video is close enough to completion to share. I’ll be moving straight on to Part 22, which I expect will be the final part of the project, after which I plan to quickly m...

View Post

Fallout sunburst 21 part gif 7~9

_SODAZ post Fallout sunburst 21 part gif 7~9 from patreon

Lighting has not been worked on yet

View Post

Ranger Sequoia Animation

_SODAZ post Ranger Sequoia Animation from patreon

The Ranger Sequoia appears to function as a double-action revolver in the game’s animations. However, since it is based on the Colt M1873 Single Action Army, I depicted it operating in single-action style, with the hammer being manually cocked and used for fanning. I uploaded this in advance to check for any potential issue...

View Post

Fallout sunburst 21 part gif 4~6

_SODAZ post Fallout sunburst 21 part gif 4~6 from patreon

Lighting has not been worked on yet

View Post

Fallout sunburst 21 part gif 1~3

_SODAZ post Fallout sunburst 21 part gif 1~3 from patreon

Lighting has not been worked on yet

View Post

Fallout sunburst 20 wip 02

Lighting for Part 20 and most of the sound work are complete. Voice work will be done all at once after the final stage of production is finished.

View Post

Fallout sunburst 20 part gif 3~4

_SODAZ post Fallout sunburst 20 part gif 3~4 from patreon

Lighting has not been worked on yet

View Post

Fallout sunburst 20 wip

The sound work has barely been done. The background music has been put in in advance to capture the mood of the scene and the background music and to match the sync. The specific lighting work has not been done yet.

View Post

Fallout sunburst wip 19

_SODAZ post Fallout sunburst wip 19 from patreon

View Post

Fallout sunburst 20 part gif 1~2

_SODAZ post Fallout sunburst 20 part gif 1~2 from patreon

Lighting has not been worked on yet

View Post

Fallout sunburst 019 01

The voice acting work is not yet complete. However, the animation and sound work are almost complete, so I have uploaded the 19_01 version. After these scenes, the battle scenes will be the main work, so it may take a little more time.

View Post

Fallout sunburst 18 part gif 1~4

_SODAZ post Fallout sunburst 18 part gif 1~4 from patreon

It took about a minute and I'm still working on it.

View Post

Cavalry animation test

_SODAZ post Cavalry animation test  from patreon

The cavalry unit to be deployed in the final battle is not a shock cavalry force that attempts a frontal breakthrough, but rather one that swiftly penetrates the enemy's flank, dismounts, and then launches an assault. However, since the entry point is relatively close, they must accept a certain level of risk and potential ca...

View Post

NCR Mobile Assault Unit

_SODAZ post  NCR Mobile Assault Unit from patreon

I’ve been working on the NCR Motorcycle Strike Team, which will be deployed alongside the cavalry unit. While thinking about what kind of equipment to add in the later stages, I felt that a motorcycle unit would be the most fitting choice.

Some of you with a sharp eye may have already...

View Post

Added Ncr Cavalry

_SODAZ post Added Ncr Cavalry  from patreon

The original plan, which involved veteran NCR troops infiltrating the base through a deception operation, will be revised to depict a battle scene featuring NCR cavalry. Initially, the inclusion of cavalry wasn't considered, but given the late stage of the war and the frequent skirmishes occurring throughout, it seems fitting...

View Post

NCR Outfit update

_SODAZ post NCR Outfit update from patreon

While preparing scene 19, we updated the NCR soldiers' outfits. Starting from scene 19, various outfit combinations will be applied, and once everything is completed, earlier scenes will also be revised to reflect the new outfits.

View Post