Still alive (somehow).
Sorry for the long delay, life has been screwing me over again, but yeah...
Iβm trying to finish the Shadowheart animation ASAP. Between getting super sick last week and hitting a major creative block, I didnβt get much done. But instead of just stressing over it, I decided to switch thi...
2025-03-26 16:04:14 +0000 UTC
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hey! been kinda busy the past few days so I had to pause the animation for a bit. picked it back up yesterday and ended up redoing everything βcause I wasnβt really feeling how it was turning out. still not fully happy with it tbh, so Iβll probably tweak a few more things. I wanted to do it all by hand, but Iβm thinki...
2025-03-16 13:57:11 +0000 UTC
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More practice and getting ready for another animation... π«
For now, this will be the last animation with Shadowheart I'll be working on so I can make room for other characters. I was thinking about holding off on BG3 for a bit anyway since I read on Nylβs Patreon that theyβre updating the public port soon, tweak...
2025-03-11 06:26:37 +0000 UTC
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It's already uploaded in the MEGA folder in the BG3 section βοΈ
2025-03-10 01:34:02 +0000 UTC
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It's pretty much done, just need to fix a couple of things and add a few little details.
2025-03-08 20:20:03 +0000 UTC
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I'm working on another animation and decided to do a quick render to test the lighting in EEVEE. I was going through a post by Nyl about their animation workflow, and just by reading it and checking out the file, I realized I had overlooked a lot of things, seriously, it felt like a whole new discovery.
I still have a l...
2025-03-03 08:24:12 +0000 UTC
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Already uploaded to the MEGA folder in the OW section π«‘
2025-02-27 18:59:45 +0000 UTC
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Made more progress on the animation! Got totally sucked into it and couldnβt focus on anything else. Ended up adding another small loop variant so it wouldnβt feel too short.
Heads up: thereβs a bit of a sudden camera movement, but thatβs just because the loop is purposely cut weird for the gif :P
Still go...
2025-02-25 20:42:28 +0000 UTC
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Already uploaded to the MEGA folder π
2025-02-24 03:33:35 +0000 UTC
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I tried this model and liked it so much that I ended up making a little animation. Still sticking with BG3, though! π«‘
2025-02-24 00:41:22 +0000 UTC
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2025-02-22 03:32:14 +0000 UTC
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2025-02-18 03:10:43 +0000 UTC
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Finally, after what felt like an eternity of rendering, plus a power outage and a bunch of other issues, I finally got it done. Iβm prepping a couple of renders of these two characters that Iβll be uploading in the next few days.
You can find the animation in the MEGA folder in the BG3 section. π
2025-02-14 23:40:16 +0000 UTC
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Still gotta do a bit more work and make some tweaks, but so far, Iβm really liking how itβs coming along. One thing thatβs kinda bugging me is the physics of the strand of cum, but Iβll figure it out. Honestly, Iβve been thinking I should stop obsessing over every little detail βcause I just end up mentally fried....
2025-02-08 16:24:44 +0000 UTC
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Kinda wanna mess around with the BG3 models again, make some animations and a few renders if I can. π«
2025-02-05 18:54:03 +0000 UTC
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Hey everyone!
Apologies for the lack of content this month. I've been dealing with some external challenges that made it tough to upload. But I'm back now! Over the past few days, Iβve been working on some renders to get back into the swing of things since I barely had any time to use Blender lately.
Thanks so m...
2025-01-28 01:34:08 +0000 UTC
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I think I'm starting to get the hang of it, but there's still a long way to go π
2025-01-05 01:15:50 +0000 UTC
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The file is in the MEGA folder along with two other MP4 versions and one at 60fps. βοΈ
2024-12-31 22:08:16 +0000 UTC
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2024-12-29 15:15:21 +0000 UTC
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I was practicing for a while and ended up making this little gif π«‘
2024-12-26 11:20:50 +0000 UTC
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It took a bit longer than expected, but it's finally here! While it didn't turn out exactly how I envisioned, I'm happy with the result. The rendering process ended up taking more time than the animation itself. In the end, I decided to shorten it and keep only two parts, as the third one didn't quite meet my expectations, an...
2024-12-25 22:24:01 +0000 UTC
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2024-12-22 15:32:31 +0000 UTC
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2024-12-18 20:28:23 +0000 UTC
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Apologies for the absence! Iβve been busy with some things outside and didnβt have much time to dedicate to this, but Iβm back now. A big thank you to all the new subscribers, as well as to those who have been supporting me for a while β I really appreciate it. βοΈπ« π
2024-12-14 19:34:42 +0000 UTC
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βοΈπΆβπ«οΈ
2024-12-01 10:06:26 +0000 UTC
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I wanted to do some quick renders in between while I finish the animationβοΈ
2024-11-30 11:10:24 +0000 UTC
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I've started rendering while I finish the third part. It's taking longer than I anticipated, but the time it takes is getting shorter as I go.
2024-11-27 22:46:35 +0000 UTC
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2024-11-20 01:59:42 +0000 UTC
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Iβve created a few quick preview renders to test the lighting. Itβs likely not the final look, but itβs convincing enough for now. The first part is nearly finished, though I still need to add the physics and some additional details. Right now, Iβm focusing on the second part, and Iβm really starting to feel like Iβ...
2024-11-14 16:28:03 +0000 UTC
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These last few days I was trying to animate something, it was difficult but I came to a result that I liked along with other ideas that I'm going to implement in this animation.
I'm going to try making longer animations π
2024-11-08 22:03:33 +0000 UTC
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