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Scythe Map Editor

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Scythe Map Editor posts

Scythe Site (w/ Quick Start Guide) Launched

Scythe Map Editor post Scythe Site (w/ Quick Start Guide) Launched from patreon

I recently launched the Scythe Editor site.

Making it easier to explain what Scythe is to people, but also for helping onboard new users with the Quick Sta...

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Scythe v0.5.0 Build (Win64)

Scythe Map Editor post Scythe v0.5.0 Build (Win64) from patreon

The big tool this version is the Auto Lightmap Tool, which static lighting users should love.

I also have a few big quality-of-life changes in here for those of you who are using Scythe in production. I prioritized some things to make sure Scythe wasn't so annoying in some areas. Thanks as always for the support!

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UE 5.6 Out of Preview - Updated Scythe Build

UE 5.6 just officially released! I've re-compiled Scythe 0.4.1 to work with it.

Let me know if you have any issues in the Scythe Discord.

Enjoy!

How to Install

You have 2 options:

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Scythe v0.4.1 Build (Win64)

Scythe Map Editor post Scythe v0.4.1 Build (Win64) from patreon

Even though this is a minor patch, a lot of crash fixes and refactoring was done, especially in the hotspot editor. Sometimes refactoring comes new crashes or regression, so report any in the discord.

Also this is the patch that introduces 5.6 support ...

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Scythe v0.4.0 Build (Win64)

Scythe Map Editor post Scythe v0.4.0 Build (Win64) from patreon

Massive update to UV/Texturing in this one. This is probably about 2.5 months of work, as I was working on this a bit right before I had surgery back in November. I've also attached 2 hotspot textures to play with (by Nick Creecy)

New F...

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Scythe Tutorial (v0.3.0) - Apartment Hall

Scythe Map Editor post Scythe Tutorial (v0.3.0) - Apartment Hall from patreon

A more advanced tutorial where I start from absolutely nothing except materials and we make an apartment hall.

Unreal Materials to follow along: https://pizzadoggy.itch.io/psx-collection-textures-for-scythe (Get the View Post

Scythe Tutorial (v0.3.0) - Your First Room (Blockout Basics)

Scythe Map Editor post Scythe Tutorial (v0.3.0) - Your First Room (Blockout Basics) from patreon

This is meant for complete beginners who are just opening Scythe for the first time. I walk through how to make a few different rooms by blocking them out, then finish with basic texturing.

I'll be re-making the beginner tutorial probably every few versions, so if you're still struggling in an area, let me know in the c...

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Scythe v0.3.0 Build (Win64)

Scythe Map Editor post Scythe v0.3.0 Build (Win64) from patreon

New Features

Double-Click Support:

  • Double-click faces to flood-fill select.

  • Double-click edges to select edge loops (including boundary loops).

  • Hold Capslock, Mouse4, or Mouse5 and doub...

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Scythe v0.2.0 Build (Win64)

Scythe Map Editor post Scythe v0.2.0 Build (Win64) from patreon

What's New in v0.2.0

  • Added Smooth Edges (set smooth/hard normals)

  • Added Duplicate Face

  • Added Collapse

  • Added Flip Triangle Edge

  • Added Poke Triangle Face

  • Added Detach Edge

  • Added new Block Tool: Add Sphere

  • Ali...

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Scythe v0.1.0 Build (Win64)

Scythe Map Editor post Scythe v0.1.0 Build (Win64) from patreon

What's New in v0.1.0

  • Edge Extrude can be done by holding Shift + Dragging the selected boundary edge

  • Push/Pull can be done by holding Shift + Ctrl + Dragging the selected face

  • New dev texture (ScytheDev_F) can be selected as a hotke...

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Your First Room in Scythe (v0.0.7)

Scythe Map Editor post Your First Room in Scythe (v0.0.7) from patreon

Here's a getting started guide on how to make rooms in various ways, then I show you how I make a hall with a door to a room and texture it all.

I realize I need a better mic.

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Scythe 0.0.7 Build (Win64)

For Unreal Engine 5.5 on Windows only. No source included, just the binaries.

Let me know if there's any issues getting it working.

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Scythe Status (0.0.7) (UE 5.5 Only)

Scythe Map Editor post Scythe Status (0.0.7) (UE 5.5 Only) from patreon

Scythe isn't production ready yet, but here's what it's currently capable of and also some of its downsides so you see what the limitations are.

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2 Minutes of the Block Tool

Scythe Map Editor post 2 Minutes of the Block Tool from patreon

Showing the progress thus far on the block tool. If you're watching this and thinking "but it's not 1999, we don't make rooms out of blocks". You'll be able to do this with single plane rectangles (quads) as well. You can also just make a block and invert the normals too.

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Block Tool + Auto-Texel Density

Scythe Map Editor post Block Tool + Auto-Texel Density from patreon

No special materials used, the UVs are all auto-world aligned to grid.

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Fit Texture to Face

Scythe Map Editor post Fit Texture to Face from patreon

Boy this is a useful one. I added a way to maintain the aspect ratio so if you want to just stretch a wall to fit perfectly vertically, it'll keep the ratio and look beautiful in all directions.

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Justify Texture

Scythe Map Editor post Justify Texture from patreon

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Turning a block into a room

Scythe Map Editor post Turning a block into a room from patreon

It's still quite limited to what you can do right now, as this is all technically one mesh being extruded and sliced up, but it's still pretty fun and cool so far.

Cool what you can do with just a few working tools. Still a long way to go.

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Auto-Texel Density

Scythe Map Editor post Auto-Texel Density from patreon

Some may not care about texel density, but I think it's important to get "close enough" to what the size should be on a face when you first apply a texture.

If you were making a minecraft-like game with 16x16 textures, you'd set your texel density in Scythe to be 16 pixels per 1 meter and it'll all just work based off o...

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Connect Selected Edges

Scythe Map Editor post Connect Selected Edges from patreon

Hotkey'd to 'V' since you'll be doing this a lot. Part of the bread and butter.

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Selection Sizes with multiple selections

Scythe Map Editor post Selection Sizes with multiple selections from patreon

You'll never be able to go without this.

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Selection Sizes Preview 1

Scythe Map Editor post Selection Sizes Preview 1 from patreon

Ever wanted to know how big something was in Unreal?

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Initial Texturing Tools

Scythe Map Editor post Initial Texturing Tools from patreon

Texture like it's 1999.

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Shift + click face extrusions

Scythe Map Editor post Shift + click face extrusions from patreon

Shift + Click and drag face extrusions in UE editor. The mesh preview gets a little buggy after a bit, but it's working.

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