Thistlemine Bouquet
Translations are about 95% finished. Might be done this month, I don't know. Once everything is cleared out, there's JP playtesting, further bugfixing, and the eventual release. Not much else to say.
I've been entertaining the idea of porting Graveyard's dialogue, choice, and ...
2024-02-01 12:56:13 +0000 UTC
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Thistlemine Bouquet:
- It's still being held hostage by the local translator
- Translation is 70% done, currently stopped at Astr Glass Eyes
- Because that section is an actual nightmare
Thistlemine Graveyard:
- Covey / Fragment Economy ready, BALANCED
- Tower Stress / Ma...
2023-12-01 15:32:17 +0000 UTC
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The prototype for Thistlemine Graveyard is ready to be played.
Current features:
- A full-length prototype build of the first scenario
- Mildred's Fragment Economy and Portier's Logistics Economy is functional
- Miasma, Stalker, and Tower modifiers are present
- Combat sequences mostly laid out
- Two majo...
2023-11-02 16:37:07 +0000 UTC
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Major changes:
- 90% of Glass Eye descriptions have been rewritten, alongside some dialogue
- The Black Watch Rift has been added
Minor fixes:
- Changed some of Yselle's skill priorities to allow her to move first
- Micro adjustments to some battles to allow unconventional strategies
- F...
2023-10-03 20:02:18 +0000 UTC
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End of the line. Good luck, and have fun. Steam release soon.
The final act, the End Garden, has been cut due to the scale of it doubling the size of the base game. I'd hope to make it a free update in the future, but only my health and sanity will tell. Thistlemine's structure is, in a word, ma...
2023-06-04 06:30:30 +0000 UTC
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Thistlemine's soundscape has been altered to reflect the setting and tone a little better. Less gamey than before, but it should make it more pleasant to navigate through the puzzles. Especially when hunting down alternate paths and taking on the "true" puzzles of each area.
I spent more time making these than I'd like...
2023-04-05 05:25:36 +0000 UTC
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Ironing out the bugs and finishing up what's necessary. May be done at the end of this month or early next month. I'll see if I can distribute the English version to Patrons early as its still being translated to Japanese, but in the mean time, this chapter of Thistlemine is concluded and just about ready to go.
There'...
2023-04-05 05:01:14 +0000 UTC
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Seinneia's theme finally came in, composed by かたほとり and sung by 愛原圭織. I've been a fan of their work since プチリズムCHU and the formation of ちぃむdmp☆ back in like 2010 or 2011. I still can't believe they made something and I honestly have no idea if I'm having a psychotic episode. It was an...
2023-01-04 03:54:57 +0000 UTC
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It only took 16 months and 7000 drawings.
2023-01-04 03:42:56 +0000 UTC
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Astr Underground and the Light Garden have undergone extreme changes.
- All of the Astr sisters now have a second phase
- Many have been buffed slightly
- Most Astr attack patterns have been altered entirely
- Hildegarde does twice the amount of nothing
- Rosetta Ruadris has been added to the Light Garde...
2022-11-04 14:00:08 +0000 UTC
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And some banners.
New enemies added:
Cosmoira Auri
Miasma Wraith
General changes:
- Added variation to Valka's summoning patterns
- Hidden conditions added to encounter Carregia Canoinn
- A simple tutorial puzzle added to the White Boundary
- Small adjustme...
2022-10-04 14:40:01 +0000 UTC
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Several new animations added for a number of attacks. And the soundtrack for the Light Garden has been completed, entirely done by the wonderful kidlit.
There's not much to write aside from development concluding either sometime this month, or early next month. Updates going forward is largely going to consist of animat...
2022-09-05 14:00:08 +0000 UTC
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The primary showcase for this update is the revamped tutorial area, item upgrades, stat rebalances, and the opened solo route. 2 super bosses have been added, one optional with her own puzzle area, and the other is a mandatory encounter in the solo route. They are stupid hard, and one demands a 70 turn attack string (no items...
2022-08-09 00:59:59 +0000 UTC
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New enemies added:
Stalker Suri
Stalker Fiora
Stalker Quincy
Anomalis Quincy
New area added:
Somni's Maze
Major changes:
- The White Boundary has been completely overhauled, adding 2 new subroutes
- Players can now immediately access the Tulip's area ...
2022-07-01 21:46:50 +0000 UTC
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New enemies added:
Rootlass Sisters (Rootlass, Dire Rootlass, Splinter)
Stalkers
Excavator Rui
New items added:
Small Cosmo Artifact
Red Cosmo Artifact
Golden Daisy Artifact
Fist Artifact
Corrosive Grenade
Stalker Patch
General changes:
2022-06-01 17:13:25 +0000 UTC
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Thistlemine is now playable from beginning to end. There's still a lot of placeholders present, and plenty of polishing that still needs to be done, especially in the alternate routes. It is, however, in a satisfactory and playable state.
You can temporarily download it from 2022-05-05 22:11:09 +0000 UTC
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New enemies added:
Astr Potatoes (Meiana, Meia)
Astr Idols (Seinneia, Rinneia)
Astr Mions (Mionrainn, Miongardi, Mionion)
Astr Guardians (Rainareia, Hildegarde)
Astr Iyovine (Iyovine, Sword, Cross)
New areas added:
Light Garden A
Light Garden B
Light Garden C
2022-04-05 21:40:47 +0000 UTC
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Download here!
The normal route and solo route should work fine. Alternate routes are still in progress and are severely bugged and unbalanced. There are 5 areas and approximately 30 unique battles in ...
2022-03-02 22:11:19 +0000 UTC
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Still working out the legibility of the buff text, but overall it's working all right.
2022-02-02 18:32:05 +0000 UTC
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New enemies added:
Roselin Sisters (Naira, Taira, Kaira, Misaira)
Rosebell Sisters (Airesma, Airesfa, Airesca)
Rosebell Siorare
Carregia Canoinn
Chiribita+
General Changes:
- Added a number of action effects for enemy buffs, which subliminally informs the player what stats ...
2022-02-02 18:19:12 +0000 UTC
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Both Roses and Ladders alongside Rhizanthella Underground should be finished sometime during February. A new demo is scheduled to be out around March 2.
2022-01-01 20:54:33 +0000 UTC
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I spent a month composing a single song only to find it has no practical use presently.
2022-01-01 20:49:19 +0000 UTC
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Roses and Ladders
- Third area now "blunders" after 8 inputs to force players to restart the puzzle and prevent players from being stuck in the looping trap for too long
- Fixed a metric ton of weird bugs with rose calculation
- Created a ridiculous snowball of game imbalance with the addition of Yselle
<...
2022-01-01 20:36:22 +0000 UTC
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2021-12-01 17:50:50 +0000 UTC
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- Added the Cosmo Crossroads
- The Cosmo Crossroads has been greatly expanded and improved from the prototype counterpart
- Instead of following the path from one check point to the next, certain conditions must now be met and then confirmed in order to progress through the maze
- RNG has been added to the p...
2021-12-01 17:40:39 +0000 UTC
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The prototype of the game. It's buggy as all hell and more or less a thing of pure comedy, but it outlines what to expect in the later parts of the game. Whatever psychological damage you receive is by all accounts self-inflicted, caused by your own morbid curiosity.
It isn't a sane decision to play a prototype in the f...
2021-11-11 05:25:15 +0000 UTC
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