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Dev-Log 20.02. Pt. 2 - Extended Location "Lab"

y.v. post Dev-Log 20.02. Pt. 2 - Extended Location "Lab" from patreon

Hi,

here is a first draft of the Lab. Lighting and clutter might still change a bit. Also the force field at the door. Need to dive a bit more into blender to get a better looking one... 

y.v.

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Dev-Log 20.02. - Extended Location "Lower Deck"

y.v. post Dev-Log 20.02. - Extended Location "Lower Deck" from patreon

Hi,

while waiting on feedback for the V0.3 Early Access Release (looking good so far) I started with the new locations planned for V0.4.

  • Science lab (where Nimhe assembles her bots)
  • Holodeck (for more flexibility later)
  • Crew 1 & 2 (for the Hyperspace Navigator, which will join later and...

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Random Alien #1 (NSFW) & Status Early Access

y.v. post Random Alien #1 (NSFW) & Status Early Access from patreon

Working a bit on some random Aliens for later in the game.

Also, the Early access is running well so far, there are only a few issues reported (mainly minor dialogue inconsistencies). Special thanks to Ryuke and Biblioimmortal for testing!

All-Access Tier early access release will be as planned 23.02. or one day e...

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VIP Early Access Release V0.3

y.v. post VIP Early Access Release V0.3 from patreon

Hi,

the EA Release Version links have been distributed to VIP Patrons.

* * * Note: New game required to see new content * * *

Release Notes and Walkthrough

If you are a member of the VIP EA Tier and did not r...

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Space Journey X - V0.3a - Release Notes

y.v. post Space Journey X - V0.3a - Release Notes from patreon

Hi,

here are the Release Notes for V0.3a Space Journey X!

Lots of features have been rewritten from the start compared to V0.2, please start a new game to see the new content (V0.2 saves will _not_ work, V0.3 Early Access saves will work). Scroll down for downloads.

Main New Features

  • New Locati...

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VIP Poll - V0.4 Main Feature

Hi,


I am planning the content of V0.4 at the moment and have four features lined up which require major coding work. All four will eventually be in the game, but in V0.4 I can only include one.

Feature ...

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Version 0.3 Beta Released for Testing

y.v. post Version 0.3 Beta Released for Testing from patreon

Hi,

today I completed the Beta version for testing. There are a ton of changes and almost all the quests tuned/rewritten and new stuff added. The CRQ list has grown massively (see attachment...)

That's why the Beta was about 2 days late. Due to the many changes, I do not want to publish the Early Access VIP versio...

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V0.3 - Integration started (NSFW)

y.v. post V0.3 - Integration started (NSFW) from patreon

Hi,


today I started the integration of all the quest elements and graphics. Except for two anims (which are already set up for render) and one still image all assets and 95% of quest code are done.

Small scale preview of Leila, the first dancer in the Spacebar attached ;) Also a small help screen for th...

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Dev-Log Feb-08 / Ship Expansion

y.v. post Dev-Log Feb-08 / Ship Expansion from patreon

Hi,


today I expanded the ship to prepare for future versions (lower deck level).

Eventually the ship will need a standard crew complement, so there's room for expansion now. Probably a holodeck will be down there, some quarters etc. 

Also did some H-scenes with Nimhe, but for spoiler reasons ...

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Dev-Log 02.08.

y.v. post Dev-Log 02.08. from patreon

Hi,


today I got unexpectedly hit by Apple's "If we don't want it, you won't get it..." policy, which sh*tlisted my coding environment (Atom). Wouldn't even launch anymore.

So I spent almost an entire day getting Visual Studio installed and getting used to the layout, redid all my Macros, ...

I hat...

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Dev-Log - A new crew member...

y.v. post Dev-Log - A new crew member... from patreon

Hi,

after having made most of the assets and some of the base anims, I am integrating Nimhe's quest today.

Story:

Out of luck after her illegal sexbot AI sideline has been taken down, Nimhe is reluctantly willing to join you, once you've made yourself a bit of a name and equipped your ship properly...

...

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Some Rework

y.v. post Some Rework from patreon

I was quite unhappy how lazy the Swarm/Nexus render looked, so when I today followed a geometry node tutorial on blender, I redid the scene.

Rather an improvement I'd say. It didn't even take longer to make, due to the geometry node magic ;) ...

y.v.


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Wallpapers Nimhe (Not so SFW) for VIP, All-Access

y.v. post Wallpapers Nimhe (Not so SFW) for VIP, All-Access from patreon

Two dark screen mode wallpapers...

Enjoy


y.v.

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Dev-Update and Release Dates V0.3

y.v. post Dev-Update and Release Dates V0.3 from patreon

Hi everyone,

today I did two of the last mechanics parts before I can move on to quest and animations.

  • Table dancers for bar (rotate every hour, one slot implemented) 
  • Shady trader shop interface (see screenshot)

Idea for the dancers is, you convince out of their luck space-captains...

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Dev-Log - Progress V0.3 (Semi-SFW)

y.v. post Dev-Log - Progress  V0.3 (Semi-SFW) from patreon

Today I worked a bit on Nimhe's quests and above shot is an item I made for it in Blender ;)

The hair particle system in Blender is (sadly) quite instable on my M1 Mac so I'll use it in moderation (may have to "fake" the plushy part in DAZ Studio).

I postponed working on the wreck exploration minigame, as I bit up...

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Dev-Log - Storyline Nimhe Started

y.v. post Dev-Log - Storyline Nimhe Started from patreon

Hi,

today I started the storyline for Nimhe.

Idea is, after failure to enter the alien junkyard, you decide to hire a hacker to get rid of those pesky inderdiction drones. Nimhe is available, but gives you a bunch of tasks before she decides to join.

I'll post a gratuitous Pinup render in the VIP section lat...

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Bugfix Version 0.9c of The Princess And The Tower

Hi,

some questions have reached me regarding what is the latest Version of The Princess.

Collecting a number of issues in January, I made a bugfixed Version 0.9c. Its up on Discord patron channel for some time now and also linked here in the Patreon 0.9 release post here:

2023-01-31 12:03:20 +0000 UTC View Post

Dev Log - Minigame

y.v. post Dev Log - Minigame from patreon

I've started to work on the second major minigame for V0.3, the space wreck exploration (see screen mock-up)

It is a set of sidescrolling levels arranged to a sort of ship, with elevator / portal connections between the levels (see minimap top right). Once in the command level, an AI-Core can be gained.

Your explo...

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Space Journey X - Official Release V0.2.1a

y.v. post Space Journey X - Official Release V0.2.1a from patreon

Hi,

just in time for the weekend and one day early please find the official Patreon Release of version V0.2.1a below.

This official release will go up on public sites with only little delay to Entry Tier Patron release for promotion purposes. All further releases will have the usual lead times for patrons (4 weeks...

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Development Status

y.v. post Development Status from patreon

Today I reworked & fixed the large format favour animation of T'Ris for V0.3 (also backported it to V0.2.1).

Also I tested the new minimap system (every location can have a separate minimap now) integrated all new locations (space station interior sets) and migrated the Trader and other Space Station interactions to...

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New Location - Space Bar

y.v. post New Location - Space Bar from patreon

Hi,

today I made the interior of the space bar. The two figure placeholders are just for scale. Setting might still change a bit.

There will be an animated table dancer on the left side, a slot machine for gambling on the right (I can reuse my Princess slot machine code in a more fitting setting ;)).

Also, t...

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New Location - Commercial District

y.v. post New Location - Commercial District from patreon

Hi,

today I made the backdrop for the commercial & entertainment section of the station.

My first ever street / city scene in Blender. Decided to make this part more spacious and not just a corridor. After all, they have space compression technology... ;)

This location will lead to the Space Bar, Redligh...

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Work on Space Journey X V0.3 Started

y.v. post Work on Space Journey X V0.3 Started from patreon

Hi,

while waiting on feedback regarding V0.2.1 Early Access, I starting making the first locations and Assets for V0.3 today.

Main features of V0.3 will be:

  • Navigateable Space Station Interior (with minimap like ship) and clickable elements
  • New character Nimhe
  • Space wreck exploration ...

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Space Journey X - V0.2.1 Early Access Released

y.v. post Space Journey X - V0.2.1 Early Access Released from patreon

Hi,

the revised version 0.2.1 has been released today to patrons in an Early Access Tier.  D/L links have been sent by message. Let me know in case you didn't receive one (allow  30min after this post for patreon bulk mail delay).

Details and the brand-new walkthrough (spoiler alert) can be found in the ...

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Release Status V0.2.1 Early Access

Finished testing V0.2.1 just now and I am happy with the overhauled training system, also made some revised art to match it. And I wrote the first walk-through version.

  • All-Access and VIP Early Access Release V0.2.1 will be posted one day early tomorrow (22.01 around noon European Time).

Links will be ...

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V0.2 Early Access (EA)- Dev Log

y.v. post V0.2 Early Access (EA)- Dev Log from patreon

Hi,

playing the already released V0.2 VIP EA I found that some improvements were necessary in the Game flow.

I was happy with the Sandbox and space activites, but day to day tasks and favor point system were non existent. As a result, the transition to training & favors was too abrupt imho.

This is what ...

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Character - Rework

y.v. post Character - Rework from patreon

Couldn't let it go, as I was unhappy with the previous character vignette of Nimhe (Neve). I think this one is better, a bit more techy...

y.v.

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Selfie with Xenomorph...

y.v. post Selfie with Xenomorph... from patreon

Hi,

here is the last one of the character vignettes. Seraphine (aka Space Irith) taking a selfie with a captured xenomorph. Fortunately containment is ensured...

Today I'll be reworking some of the training dialogue/interaction with T'Ris, as I wasn't 100% happy with the options in the EA 0.2 so far. Will be save ...

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Space Tentacles...

y.v. post Space Tentacles... from patreon

And here is a more dynamic shot with T'Ris...

Posing those tentacles is a ton of work. Respect for all those octopuses out there...

y.v.

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Character Art

y.v. post Character Art from patreon

Hi,

while waiting for the feedback form the first Early Access Phase (no bug reports so far...) I worked a bit on the characters.

Also decided the names.

  • The mystery passenger is V (appears in V0.2)
  • The hacker girl is Nimhe (Neve) (appears from V0.3)
  • The starlet is Seraphine (aka Irit...

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