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Dev-Log - 10th June - 'No More Adobe' Rant

y.v. post Dev-Log - 10th June - 'No More Adobe' Rant from patreon

Hi,

today I spent the whole day getting rid of all my Adobe Creative Cloud Software and cancelling my CC plan. I have used CC for more than 10 years now and paid for it and finally they have pushed me over the edge.

Their latest Terms Of Service ask you to agree, that they may search all your files and take any co...

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VIP/Upper Extra Art - Nimhe Dancing (NSFW)

y.v. post VIP/Upper Extra Art - Nimhe Dancing (NSFW) from patreon

Hi,

here is the intro image from Nimhe's Pole Sequence. To give it more variety I think I'll have a fixed into and outro image and a variety of images in between, which are pulled from a pool of images.

So I have to do quite a bunch of renders. Nimhe's poses will be more acrobatic than T'Ris...
T'Rigger for Nim...

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Dev-Log - 7th June - T'Ris 'Exercising' (NSFW)

y.v. post Dev-Log - 7th June - T'Ris 'Exercising' (NSFW) from patreon

Hi,

today I did the T'Ris series for the Mess Hall Pole (T'Ris and Nimhe were voted top for performances up there by VIP Poll) . This is an intro picture. ;)

BB-2 is watching closely...

y.y.

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VIP/Upper Extra Art - T'Ris Wardrobe Malfunction (NSFW)

y.v. post VIP/Upper Extra Art - T'Ris Wardrobe Malfunction (NSFW) from patreon

Hi,

here is a minor variation that could be classified as a wardrobe malfunction... :)

After I noticed it would conflict with her hairstyle I used a slightly less adjusted bottom.

It would of course be possible to give T'Ris a Krell Shaver as a present, but I can't handle the render variations resulting fr...

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Dev-Log - 5th June - Uniform Inspections

y.v. post Dev-Log - 5th June - Uniform Inspections from patreon

Hi,

today I expanded the uniform inspection system starting with T'Ris.

To find a use for those Favour Points, you can now do Racy, Revealing and Krell Uniform Inspections in her Quarters from the Front and and also inspect the other side for all three uniforms to ensure correct Application of that Krell Accessor...

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DEV-Log - 3rd June - Moira Special

y.v. post DEV-Log - 3rd June - Moira Special from patreon

Hi,

today I started with the NSFW Quest content for V1.40.

As per VIP Poll request last month, one focus is to bring in a more classic Training Arc (like for T'Ris in the beginning). Doctor Moira is the most suitable for that, as her content just started. Also, the ship needs more Space-MILF content :)

I p...

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Dev-Log 1st June - V1.40DEV and V1.30.15 Update

y.v. post Dev-Log 1st June - V1.40DEV and V1.30.15 Update from patreon

Hi,

V1.40DEV was released today for game mechanics testing to the BETA team!

I also integrated the one bug (MV Pod Bot Crash) into V1.30 that wasn't in the latest Version and have the D/L links below:

1.30.15e - MEGA PC: View Post

Dev-Log - 31st May - V1.40 DEV Code Complete

y.v. post Dev-Log - 31st May - V1.40 DEV Code Complete from patreon

Hi,

Version V1.40 DEV has been completed! It contains all mechanics changes (assets, bots, trading, new job system, re-plating, torpedo autobuy, ...) and the new Waystation System with its special loot sites.

  • I added last minute a help system for the Jobs, as they have multiplied a bit. On mouseover in the...

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Something Odd...

y.v. post Something Odd... from patreon

Hi,

as a result of a runaway discussion on Discord here are two SJX travelmugs / tumblers I made in an on demand online store (only drafts, not online accessible yet...).

Before I delete them I thought I post em here :) 

y.v.

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VIP/Upper Tier Preview - T'Ris ( NSFW)

y.v. post VIP/Upper Tier Preview - T'Ris ( NSFW) from patreon

Hi,

here is the new intro scene for the T'Ris toy demo cutscene which I will fill with some dialogue for immersion. There will be an outro scene too.

 I'll modify three anim cutscenes per release that way until all are done.

y.v.

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Dev-Log - 27th May - V1.40 DEV Integration

y.v. post Dev-Log - 27th May - V1.40 DEV Integration from patreon

Hi,

integration work for DEV 1.40 is progressing. The continue pointa and Quest framework have been implemented until pickup of Ylyee as passenger (see screen 1).

 I hope I can finish the DEV Version on 30th and release it a day later to the Beta Testers.

For immersion I thought about adding ano...

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Dev-Log - 24th May - V1.40 DEV Integration

y.v. post Dev-Log - 24th May - V1.40 DEV Integration from patreon

Hi,

today I have added the last piece to V1.40 Assets, namely Ylyee joining the Ship as Special Envoy to the Waystation System. This includes her Quarters on Deck 3.

From tomorrow I will start DEV 1.40 Integration for Release to Testers End of Next week.

DEV Main Features

  • Wayst...

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VIP Preview - Game Art - Special Envoy Ylyee

y.v. post VIP Preview - Game Art - Special Envoy Ylyee from patreon

Hi.

here is Ylyee getting ready to board the Bumbling Bee as Special Envoy.
Comments to her Outfit welcome.

y.v.

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Game Art - VIP/Upper Tier - Moira - Research with BB-2 (NSFW)

y.v. post Game Art - VIP/Upper Tier - Moira - Research with BB-2 (NSFW) from patreon

Hi,

here is another Scene that might be fun to explore further. BB-2 talks Moira into another one of his weird Research Schemes..

:)

y.v.

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Dev-Log - 21st May - Progress V1.40 - The Assembler

y.v. post Dev-Log - 21st May - Progress V1.40 - The Assembler from patreon

Hi,

the last two days I made the final location / loot site in the Waystation System. There you will meet The Assembler, a roaming Von Neumann Machine gone Rogue.

Basically invincible but the drones drop loot (if you can stick around long enough to collect...).

The story connected to that Entity requires I i...

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Dev-Log - 19th of May - Progress 1.40

y.v. post Dev-Log - 19th of May - Progress 1.40 from patreon

Hi,

the last few days I mostly worked on

  • boring coding issues such as eliminating crash probabilities with tooltip overlay / screen refreshes

  • assets needed for 1.40 (e.g. Voron Exploration Drone, Replicator Parts, ...)

  • loot sites in the Waystation System

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Game Art - VIP/Upper Tier - Seraphine (NSFW)

y.v. post Game Art - VIP/Upper Tier - Seraphine (NSFW) from patreon

Hi,

it seems Seraphine also wants to use that exercise equipment... :)

BB-2 clearly talked her into it....

And where are her documentation drones?

y.v.

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Dev-Log - 15th May - Nimhe's Job Overhaul

y.v. post Dev-Log - 15th May - Nimhe's Job Overhaul from patreon

Hi,

today I mostly finished overhauling Nimhe's new JOB Skills, which entails crafting all kinds of shells if her TEC is high enough

  • you present Nimhe with a shell to "learn"

  • the next morning this shell option is available in the job list

  • shell crafting costs 3 crates (type de...

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Service Update V1.30.15d.1 (EDIT)

y.v. post Service Update V1.30.15d.1 (EDIT) from patreon

Hi,

=======

EDIT 19.05. : Patch for MV Pod bot container crash (screen timing issue), CR-1054

Download 650_cargo.rpy , copy into folder 650_trading & confirm overwrite

=======

EDIT: U...

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DevLog - 13th May - Hull Plating & Khelara's Jobs

y.v. post DevLog - 13th May - Hull Plating & Khelara's Jobs from patreon

Hi,

as per suggestion from a Patron, I have added one special Plating to each System (so there is a sense of progress when you arrive for the first time and can replate your ship).

As this might get a bit confusing the further you progress Khelara can do the replating job for you (once her TEC is high enough). She...

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Concept Art - Seraphine & BB-2 (NSFW)

y.v. post Concept Art - Seraphine & BB-2 (NSFW) from patreon

Hi,

I have been revisiting some cutscenes and made a variation of this one with Seraphine. Always wondered what shifty BB-2 is up to with her :)

y.v.

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Dev-Log 10th of May - Waystation Quest & VIP Poll Result

y.v. post Dev-Log 10th of May - Waystation Quest & VIP Poll Result from patreon

Hi,

the last few days I have been busy finishing the first Beacon Quest Challenge. For that I had to add a Minigame, a bunch of Elements not existing before (e.g. one exclusive Element for each System, incl. Void). Also had to exchange all precursor maps to individually named Maps for each System (...

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Dev-Log - 8th of May - 1.40 Behind The Scenes...

y.v. post Dev-Log - 8th of May - 1.40 Behind The Scenes... from patreon

Hi,

still in the middle of working on the Waystation System Scenes which will take all of this and some of next week. I made a screenshot of my Blender workspace to give some look behind the scenes...

Cam View top right shows the Bumbling Bee landing scene at one of the Beacon Towers...

Bottom part shows som...

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VIP Poll - Content Direction / Game Concept

Hi,

while testing v1.30 from Zero to the End I noticed more clearly than before that the game direction develops a bit through progression.

While the earlier phase is

(a) more a classical trainer (e.g. progressing...

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Concept Art - VIP/Upper Tier - Khelara Training (NSFW)

y.v. post Concept Art - VIP/Upper Tier - Khelara Training (NSFW) from patreon

Hi,

here is a variation of the Training Scene where I adjusted Khelara's Model and Lighting a bit.

Thinking of it, I like it better than the cutscenes in the game. Maybe I'll add some random variations to the training cutscene (like the shower scenes...)

y.v.

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Dev-Log - Version Update V1.30.15b

y.v. post Dev-Log - Version Update V1.30.15b from patreon

===========

EDIT:
Due to forgotten debugging code the vaultships did weird things with keys...
Fixed in v1.30.15b.1 fully updated game package linked below
===========

Hi,

please find the links for a Service Update for V1.30 below.

It contains several fixes for 1.30.15 (1 crash and 3 continu...

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Dev-Log - 4th May - V1.40 Waystation System & Misc

y.v. post Dev-Log - 4th May - V1.40 Waystation System & Misc from patreon

Hi,

today I finished the Waystation System with the Beacon Towers and Loot Sites. Focus in this System is not combat but solving some tasks which relate to your adventures so far.

Concepts for the minigames at the beacons are mostly fixed. There will not be any generic crappy match-x or shifting puz...

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Dev-Log - V1.40 Status& GUI Update

y.v. post Dev-Log - V1.40 Status& GUI Update from patreon

Hi,

with 1.30 Official Release running without major issues this week I have started with the mechanics, assets and GUI updates for V1.40.

One often requested feature was a "mass unpacking" for bot crates and liquor crates. I've updated the GUI so that SHIFT-click now allows to mass unpack an item collection in c...

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Patches V1.30.15 -> V1.30.15b

y.v. post Patches V1.30.15 -> V1.30.15b from patreon

Hi,

here are two patches for V1.30.15.

Dev-Log - V1.40 Code Base Started & Misc Patch Info

y.v. post Dev-Log - V1.40 Code Base Started & Misc Patch Info from patreon

Hi,

today I started the code base for V1.40 by porting all 1.30 fixes and Early Access changes back to the main code path.

I'll assess all collected CRQ in the next days. V1.40 will have the (main) ending, so I might need to wrap up quite a few things. There will probably quite a bit more NSFW content as in the re...

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