Pre-Alpha 5.0.10
I'm calling alpha releases for the $10+ tier "pre-alphas" from now on to make titling easier.
2017-10-15 08:06:16 +0000 UTC View Post
I'm calling alpha releases for the $10+ tier "pre-alphas" from now on to make titling easier.
2017-10-15 08:06:16 +0000 UTC View PostTypically when I adjust Patreon rewards, I do it in such a way that will not affect existing patrons. After giving it a lot of though, I've decided to make a change to the $5 tier that, while minor, will affect patrons at that level. This change was make in the interest of incentives, but mostly for manageability.
Lots of changes over the last couple nights, so I thought I'd drop in to let everyone know about what's going on with the game.
As is my way, I've managed to take a system I was happy with and over-complicate the hell out of it. The bad news is, implementing these changes will take time. The good news is, I think it'll be wort...
2017-10-13 17:36:43 +0000 UTC View PostHey all! I was hoping to have a decent 5.1 candidate out this week but due to some family obligations I wasn't able to spend as much time working on the game as I would have like. That said, a lot of work has been put into it since 5.0.2's release!
Stats-no-more
The first project was the complete removal...
2017-10-11 07:00:02 +0000 UTC View PostGreetings alpha testers. I've uploaded a new build to the share which includes a handful of random events at home. Events have a 33% chance of triggering whenever you leave a room at home, and will not start triggering until after the TFM-1 incident on Wednesday of the first week.
I've been spending most of time cleaning up the existing code and events in the game, and going over Chris' content got me thinking about his relevancy. I figured, hey, here's a good excuse to throw out my first Patreon Poll!
Help shape The Company's development!
2017-10-09 13:00:01 +0000 UTC View PostI've updated Patreon tiers to make things a little more aesthetically pleasing, with more appropriate names to fit the project. I've also added a couple more benefits for patrons including (clearly states) early access to feature releases, as well as additional voting weight for polls... Polls incoming.
Finally, there's a new ...
2017-10-09 06:30:39 +0000 UTC View PostI don't plan on making it a habit to make a post whenever I upload an early alpha build, but since this one adds wardrobe functionality I thought I'd give everyone the heads up.
2017-10-07 05:26:20 +0000 UTC View PostGreetings, $10 backers! I'm setting up a new location to host alpha builds which you can find right here:
2017-10-06 05:34:16 +0000 UTC View PostChapter 2 is finally released, and the expected bug infestation has been more or less eradicated. Now it's time to start making good on all those other features I've been ignoring up to this point. For the most part, I'm pretty happy with how the game feels and plays, but there's always been a lot of weak points that are, for th...
2017-10-04 13:01:00 +0000 UTC View PostAfter reviewing and resolving issues over the last few days, I've released a bugfix update. This won't break saves. Please report any additional issues here. Thanks!
Current Hotfix:
Alpha 5.0.1 - Web Version
You may need to clear you cache if the Web version still displays as version 5.0.0.
<... 2017-10-01 20:55:34 +0000 UTC View PostAlpha 5.0.0 of The Company has been release to the public! The update focuses on the game's second chapter, and will take players through to the end of September in game.
Good morning everyone! Fear not, for this is not a delay post. I'm working through some last last minute testing testing in an effort to make sure nothing's horribly broken, as has typically been the case in the past. The current plan is that Update 5.0.0 will be posted at 1:00pm PST today. This will include the link to...
2017-10-01 13:00:16 +0000 UTC View PostIt's been a crazy week for me but I've been spending any downtime I get working on chapter 2. At this point, I'd say it's 99.9% done. All that's left is to take everything out of Google Docs and move it into Twine, which is also already nearly done. After that, it's just tidying up the content and checking for dead ends.
I don...
2017-09-29 14:05:01 +0000 UTC View Post-AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY...
2017-09-27 07:00:02 +0000 UTC View PostHere's a little teaser from Chapter 2 while you all wait for an actual release! It's finally time for you to get your hands dirty and start doing what it was you were hired to do in the first place.
Progress is steady, and I'm still aiming for a September release. I've unfortunately been without a computer since last Thursday ...
2017-09-20 07:01:00 +0000 UTC View PostChapter 2 Progress:
I'll be honest, September's been a much busier month than I expected and development is moving a little slower than I'd like. Chapter 2 is still moving along, though, and I still expect to have it out pretty soon here, though I may miss this weekend as a target release date. I'v...
2017-09-13 07:01:00 +0000 UTC View PostI've released Alpha 0.4.8 on my IGDB page with can be found HERE!
Alternatively, here are the direct download links:
2017-09-12 05:43:14 +0000 UTC View PostNew Release on the Horizon:
The release of Alpha 0.4.8 last night marks what I intend to be the final incremental update before Alpha 0.5.0 is done. I was hoping to have the Chapter 2 update finished sooner, but realistically it probably won't be done until later next weekend. Hopefully it'll be wo...
2017-09-06 17:36:18 +0000 UTC View PostFirstly, I've compiled what I'm expecting to be the final incremental update before the 0.5.0 release. This update needs to overwrite any version of the game 0.4.0 or higher, and should be compatible with any save files from 0.4.5 or higher.
This update fixes several minor issues from 0.4.7 including the link to all day events...
2017-09-06 04:58:04 +0000 UTC View PostThis update fixes issues with events not resetting, specifically those with Chris as well as day trips. You'll need to have Alpha 0.4.6 already, and this will only overwrite the HTML file.
Hey all, found some pretty glaring bugs in the Alpha 0.4.5 update so I packaged this together for tonight!
Alpha 0.4.6 - Update - 388 KB
Be sure to overwrite all files from the 0.4.5 folder! 2017-09-05 07:39:56 +0000 UTC View Post
Here it is, the fabled incremental update preceding the big 0.5 story update!
If you already have Alpha 0.4 downloaded, you can download the 0.4.5 Update file instead of the entire game. Just make sure you overwrite everything.
I made the aforementioned changes to the Patreon earlier than announced, as there really wasn't any reason to wait. Again, everyone who already pledged on an old tier will still have their costs and benefits intact, and shouldn't feel any pressure to change your pledge.
Work on the game is steady, and I've finished overhauling...
2017-09-01 18:42:49 +0000 UTC View PostCheesy title, sure, but also true in several ways for me! We're gonna break this one up a little, as there's a few things I want to talk about this week.
Development Changes and Evolution:
I've always been interested in game design, ever since I was a kid making simple RPG/Simulation game...
Hey all! Sorry for the late post.
So, back when I started this project I had something different in mind. After hours (and hours) spent on games like Free Cities and Whoremaker, and various slave manager sims, I found that everything I played "almost" exactly what I was looking for, but missed the mark for me in one place or a...
2017-08-23 20:13:49 +0000 UTC View PostSorry everyone, but this week I'm most likely going to have to push the weekly dev post back a day. It's been crunch time at the office and between that and getting 0.4 ready to release it's been a hell of a few days!
I'll still try to get it out tomorrow afternoon or evening, but it may not post until Thursday. Again, apologi...
2017-08-23 07:09:56 +0000 UTC View Post
TFGameSite Link
https://www.tfgamessite.com/index.php?module=viewgame&id=1354
Direct Download
https://mega.nz/
2017-08-23 07:07:39 +0000 UTC
View Post
It's been pointed out to me that my Patreon was set to charge per post rather than per month. This was never the intention, and I never set any of the posts published so far to charge Patreons, so no one should have been charged.
This has been corrected to a standard, monthly payment.
Thank you.
2017-08-22 01:49:14 +0000 UTC View Post