New Doom Analysis Video
Early access to the newest Doom analysis video. Will be public in 24 hours.
Early access to the newest Doom analysis video. Will be public in 24 hours.
Early access to the newest Doom analysis video. Will be public in 24 hours.
A few Python scripts were written to read a Doom graphic and apply effects like fuzz and diminished lighting. This is how the per-pixel fuzz effect footage was made for the partial invisiblity video as well as cycling the sprite's light level from full bright to completely dark and the invulnerability sphere's monochrome pale...
2024-12-20 21:24:00 +0000 UTC View PostIf you've ever wondered how I make sprite animations with tic-perfect frame durations, it's done through a web app I wrote.
The web app reads the WAD file(s) and groups all the sprite lumps together and automagically inserts each group into a drop-down list. All the correct sprite offsets are set as well.
The fra...
2024-12-13 22:53:32 +0000 UTC View PostI figured I can periodically share some exclusive behind-the-scenes stuff from analysis videos. Stuff that you YouTube members and patrons may find interesting.
Here are some green screen rooms that were used for the crusher video. The diminishing light in Doom looks cool but sometimes it's hard to chroma key correctly...
2024-12-06 09:00:00 +0000 UTC View PostDoom has pistol starts and it works. Quake has shotgun starts and it's not supposed to work.
2024-09-28 01:35:04 +0000 UTC View PostThere's quite a bit to say about this wonderful powerup.
2024-07-15 08:22:07 +0000 UTC View PostQuake II can be interesting too.
2024-03-27 19:00:11 +0000 UTC View PostApologies for the repost, but I decided to reupload the video to fix two minor mistakes. If you've left a comment it's gone now, so just a heads up.
2022-10-02 14:40:44 +0000 UTC View PostOmg Doom sixty-four analysis video!!!1
2022-09-04 22:03:26 +0000 UTC View PostThe mystery of projectiles disappearing into walls solved.
2022-06-30 22:52:16 +0000 UTC View PostThe most bizarre video game bug I've had to analyse so far.
2022-05-13 20:58:16 +0000 UTC View PostTaking a look at another incredibly undocumented phenomenon in Doom.
2022-03-25 02:00:12 +0000 UTC View PostApologies for the repost, but I wasn't happy with yesterday's version. I've added a minute of additional info and went a bit more in depth on how exactly the randomness of the melting pattern works.
2022-02-28 23:47:19 +0000 UTC View PostI'm not running out of topics. No worries.
2021-12-30 22:16:34 +0000 UTC View PostLet's explore some more Boom epicness.
2021-11-27 03:05:53 +0000 UTC View PostA billion days of no uploads can only mean one thing.
2021-10-29 01:08:15 +0000 UTC View PostI finally understand. I hope you do too now.
2021-09-25 22:51:34 +0000 UTC View PostI'm sure this has happened to you at some point in your Doom life.
2021-08-28 07:30:22 +0000 UTC View Post