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Battlefield 5 introduces EA anti-cheat, breaks my mod

An update released for Battlefield V today added an anti-cheat solution for the first time since the game release back in 2018. It broke my 2022 weapon FOV adjustment script for Flawless Widescreen that still worked last week, and ...

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Outpost: Infinity Siege ultrawide cutscenes solution

Rose post Outpost: Infinity Siege ultrawide cutscenes solution from patreon

One of my first observations related to this fusion of an FPS and tower defense game was that it scaled properly, preserving the vertical FOV. It was on Unreal Engine 5.3, so I thought ...

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Outcast - A New Beginning cutscenes FPS fix

Let me say it right away: the mod has nothing to do with ultrawide, but I'm still posting about it in the spirit of keeping you informed of what I do in relation to game mods.

A patron messaged me about the issue of 30 FPS real-time cutscenes in Outcast: A New Beginning. I suggested two console commands but they did not...

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Brothers: A Tale of Two Sons Remake ultrawide and wider solution

Rose post Brothers: A Tale of Two Sons Remake ultrawide and wider solution from patreon

When I was tagged by a WSGF user and asked about the possibility of a fix for the Brothers Remake, my immediate response was that there would be no value in buying the game, as I had completed the original years ago.

Seeing the lack of solutions and a patron making another request got me to change my mind just for the s...

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Infinity Blade

DM me if you're interested in playing it in proper widescreen & ultrawide!

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Nickelodeon All-Star Brawl 2 ultrawide and wider solution

Rose post Nickelodeon All-Star Brawl 2 ultrawide and wider solution from patreon

Soon after this game was released a couple of months ago, there was a WSGF request for enabling it to support ultrawide. I didn't own it, so I couldn't be of help.

A new patron has joined and informed me of its free trial taking place. I didn't have long until its expiration, so I tried to look into the game as quickly ...

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Banishers FOV changer

Rose post Banishers FOV changer from patreon

Over the last months, for various reasons, including my original intent to focus on ultrawide, I've not released many FOV changers. I know I could have scored more points and donations by appealing to the wider audience, but it's not really my passion. From the perspective of modding, I'm not too excited about the thought of ...

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Banishers: Ghosts of New Eden ultrawide and wider solution

Rose post Banishers: Ghosts of New Eden ultrawide and wider solution from patreon

If I had to name my favorite developers today, they would likely be Ubisoft, Quantic Dream and Don't Nod. A few years ago, before my PC began to struggle to run the latest games, I could happily say I've completed every one of Don't Nod's games. From there, it should come as no surprise that I'm releasing another fix for thei...

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Satisfactory ultrawide solution

The latest video from the developer indicated that the team is working on updating Satisfactory to version 1.0 later this year, but also that the game won't get updates to either of the branches until then.

This means that the FOV axis t...

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Celeste 64 ultrawide solution

Rose post Celeste 64 ultrawide solution from patreon

The game was released 9 hours ago and it's free to download. I got stuck on fixing the original Celeste, though there's still hope, but I wondered if I'd have more success with the new one. 

Looking at the resolution values in its code made it easy to fix, though making it into an easy solution for the average user...

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Granblue Fantasy Versus: Rising ultrawide solution

Rose post Granblue Fantasy Versus: Rising ultrawide solution from patreon

Multiple people have expressed their interest in a fix for this game, so when one of them noted that there is a free version, I thought I'd try to help out.

Looking at the code, I found that this is another game on Unreal Engine that does many things its own way rather than relying on the defaults. I guess that was the ...

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Solar Ash ultrawide and wider solution

Rose post Solar Ash ultrawide and wider solution from patreon

It's 2024 and yet my first fix this year is for a game released in 2021.

It feels like it's been a while since I fixed a game built on an older version of Unreal Engine. This one was from a time when merely changing the FOV axis to YFOV wasn't enough, as there was no recalculation, so the engine just changed the horizon...

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Mad Max ultrawide cutscenes

Rose post Mad Max ultrawide cutscenes from patreon

Here is another PSA I'm sneaking in before the end of the year. This is merely a repackage of killer-m's fix and research to make it compatible with the new game version / exe name. There were some cheat tables going around but in response to a request, I thought I'd turn it into a trainer to make it easier for the average us...

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Noita 16:10 mod

I was recently messaged with a request to create a 16:10 mod for Noita. I ended up following the same process as for my ultrawide mods, only with different values this time. I don't think most or any of my supporters on here are 16:10 users, but I keep you in the loop, right? Maybe you even own a Steam Deck?

See you nex...

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Another year at its end

So here we are again, at the end of a year. Although it's been a really tough one for me, I think I've managed to keep a steady pace and release many solutions yet again. As previously noted, my total count is well above 200 now!

Just like last year, this year was also full of ultrawide mods released by others. Not only...

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Deliver Us Mars ultrawide and wider solution

Rose post Deliver Us Mars ultrawide and wider solution from patreon

Shortly after I released my solution for Deliver Us the Moon, AlRayes of Ultrawide Benchmarks told me that the game developer would like to talk to me about making it official.

I messaged the dev as suggested and told them that I had no experience with the Unreal editor and that my knowledge is only of the low-level cod...

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Blasphemous solution remake

Rose post Blasphemous solution remake from patreon

When I created my solution for the original Blasphemous game in 2020, I knew it wasn't anywhere near perfect. It involved modifying some of the game code to change the aspect ratio but failing to remove the black bars, so I used ReShade to just stretch that content to fill the user's screen.

It was tolerable and even pl...

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Headbangers: Rhythm Royale ultrawide and wider solution

Rose post Headbangers: Rhythm Royale ultrawide and wider solution from patreon

Background

Before the game came out, its trailer caught my attention and I found the premise quite interesting. Then it was released and I installed it but had other things to do. A few days ago, I was talking to a friend about the Steam Awards nominations, including the Most Innovative Gameplay category, which prompt...

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The Last Faith ultrawide and wider solution

Rose post The Last Faith ultrawide and wider solution from patreon

If soulslike is a thing, then I propose we also have blasphemouslike as a genre. This is the second game in my experience since Blasphemous that is a lot like it, with the prior one being Moonscars.

Interestingly, even on the code level, The Last Faith utilizes some of the same approaches to rendering. Although I got to...

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Starfield beta

A WSGF user reported that the Steam beta of Starfield released on November 8 "zooms in" on the weapon, presumably reverting the scaling behavior back to its day 1 state.

It was said that the FWS script does not work with this version but apparently my v1.3 addresses the issue.

I updated the public page with the d...

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RoboCop Rogue City ultrawide and wider solution

Rose post RoboCop Rogue City ultrawide and wider solution from patreon

After the enjoyable Terminator game from Teyon, the announcement of RoboCop from the same developer made it one of my most anticipated games. Like many, I really liked the film and have watched it multiple times. It deserved a good game dedicated to it.

Fixing the game would become a real challenge taking every hour wit...

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Jusant ultrawide and wider solution

Rose post Jusant ultrawide and wider solution from patreon

As a big fan of Dontnod, I couldn't skip their most recent game! The first demo came out some months ago and I got on it right then.

The first demo was not hard to fix, as it relied on the default Unreal Engine functions for its scaling. I compiled the fix and hoped that it would work on the full version too. Then more ...

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On demo versions

Rose post On demo versions from patreon

Demo versions can be helpful in preparing for the full games. As previously documented, my Halls of Torment fix was prepared via the demo, then adapted to the full version. This is particularly useful when someone offers to buy the full game for me to produce a fix, because you know I usually turn down those types of offers w...

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Cocoon ultrawide and wider solution

Rose post Cocoon ultrawide and wider solution from patreon

This game caught my attention when it was announced that it would be on Game Pass on the day of its worldwide release. Another interesting fact is that its designer was behind Limbo and Inside, which are highly acclaimed.

Naturally, I had to check it out. Seeing that it's a Unity game, the first thing to try was Borderl...

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Brown Dust 2 ultrawide and wider solution

Rose post Brown Dust 2 ultrawide and wider solution from patreon

In the aftermath of the Unity backlash, what if the engine's days are numbered? If so, the opportunity must be seized before my Unity knowledge is obsolete! So here I am, offering another fix for a Unity game.

In the old days of before I told you I had drastically leveled up my understanding of the engine, I don't know ...

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Starfield ultrawide and wider solution

Rose post Starfield ultrawide and wider solution from patreon

OK, I give in! After multiple requests for my own Starfield fix despite the existing ini tweaks, I finally got access to the game and decided to look into it to see if I can offer a simple drop-in solution as an alternative.

Some of the things were easy to find in the code, but then getting it right as to not break anyt...

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A comment for my Twelve Minutes solution

Rose post A comment for my Twelve Minutes solution from patreon

The image is self-explanatory! :D

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Blasphemous 2 ultrawide and wider solution

Rose post Blasphemous 2 ultrawide and wider solution from patreon

The release of the game was followed by some reports of people having successfully used my solution for the original Blasphemous. As I looked at the second game, I found that those reports had to have been inaccurate, as the patcher finds nothing in the new Assembly file.

The new game not only has drastic changes to the...

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Pseudoregalia ultrawide and wider solution

Rose post Pseudoregalia ultrawide and wider solution from patreon

Here is another fix made in response to a request from a supporter on the WSGF Discord!

The game may look retro but it uses Unreal Engine 5. My task of correcting the FOV and removing the black bars from th...

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The Texas Chain Saw Massacre

Send me a private message on here if you want in on the family secret!

September 20 update: The trick no longer works.

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