XXX4Fans
Paul Strong from patreon

Paul Strong

patreon


Paul Strong posts

Jeff Undergoes GenMax Testing

A new post entitled "Jeff Undergoes GenMax Testing" has been added to my site:

    https://paulstrong.com/

Be sure to check it out. I'd love to get your reaction over there.

I hope you're having an amazing weekend!

Paul...

View Post

New Posts about Unreal

Hey everyone, I've made a couple of posts on my site about working my TF rigging technique into Unreal Engine, with a short feature test video with my good friend Vince. Check it out!

  https://paulstrong.com/

Again, I will be posting any ne...

View Post

Migrating from Patreon

Thanks everyone for your interest in my animation work.

As promised, I'm making the move to my own web site. I've copied my content there and I intend to post any future work there. I will still post notices of new content for a while on Patreon, but the actual work will be on my site.

     View Post

Clothing.

I finally took some time to learn how to sculpt clothing last night and tonight. This is my first shot at it, but it seems like I'm getting the basics.

After all, we can't have clothes ripping and tearing off during a transformation unless we first have clothes.

This is Derick, by the way, and he's been kind enoug...

View Post

Happy Holidays!

I hope you all are having a great holiday weekend!

This week I'm learning what it's like to have a 4mm kidney stone, but I've been mostly pain free this week so I'm in good spirits.

This was a weird but fun little clip I made quite a while back. I was trying out some muscle twitching and hair growth. A couple of y...

View Post

Status

It's been a long time since I've posted. I do game development, which some of you know... and it probably doesn't come as a surprise otherwise. A game I'm working on with a small team started to get some attention in April so I spent all my time crunching on that for a few months. Rigging, animation, and programming. We got t...

View Post

TF Example in Unity

Paul Strong post TF Example in Unity from patreon

Vince has come back into the Unity game engine and VR, this time to transform.

VIDEO: https://r2y.com/vid/unity-example.mp4 1080p 60fps

Still just testing capability here, but it was a success.

It was a bit involved versus my last ...

View Post

What kind of VR headset do you own?

Hello everyone! This is just a quick poll to see how many of you have a VR headset.

If you don't own a VR headset, I'd like to know that also!

I'm no expert at VR, so there's some more to learn. I know that I can create SteamVR-compatible applications for PC, and maybe that would be as far as I go. I use ...

View Post

TF Animation Workflow for Unity

Paul Strong post TF Animation Workflow for Unity from patreon

With just a few hours of work today, I built a blend shape TF with dynamic joint pivots in Unity based on what I accomplished in Maya.

VIDEO: https://r2y.com/vid/arm-unity.mp4 1080p 60fps

The example is simple but the method is similar, with...

View Post

One-click TF Rig Solved!

Paul Strong post One-click TF Rig Solved! from patreon

FINALLY... I solved the puzzle I've been working on for months! Erm, worked on when I've had the mental energy to try. I'm no Maya guru, but I will claim this as a level-up.

The goal was to create a one-click-does-it-all script that would simplify rigging for "TF" meshes that transform shape. A...

View Post

Learning Direct Streaming

Started setting up my own streaming server which should allow me to stream directly in the future. The video and audio are great with only a 3-second latency, but the web interface is currently trash. I'm not Twitch (yet).

For those with technical interest I'm using OBS Studio streaming to a Linux server running NGINX w...

View Post

Thank You

I appreciate your patience while I sort things out for myself. I may have a good income source on the horizon to give me the stability I need.

Still been doing regular practice on sculpts and in the last month I've had some success doing "likeness" sculpts of a couple fans' heads. Also doing some rigging practice here a...

View Post

Poll: Web Site (Authentication Preference)

I am planning to put together a web site to host HD content and a streaming server to do my own direct streaming. If I do this, I would like to have followers log in so they can comment, etc.

If I accomplish this and you are interested, which would be your prefe...

View Post

Lesson Learned

Well, I quit my job a week ago and all my time is free time again. In the scope of trying to fill out my life and stabilize, it was a mistake to take on that project.

I thought it would support my goals and it absolutely did not. Instead of getting over an initial hump, the problems got worse. Long stor...

View Post

Let's Go for a Swim

Paul Strong post Let's Go for a Swim from patreon

Something satisfying about spending time as a sea creature, with the water sliding against my smooth skin as I swim, or maybe swallowing a live fish or two for lunch.

I sculpted and rendered this one evening while streaming to a TF friend. I also started putting together a streaming server. Maybe someday I will send out...

View Post

An Update

Hello Friends!

Some of you know this already, but I recently took a job with a game company as the lead tech building a multiplayer networking platform. I've wanted to have a regular work focus, and my background is in game development, so this is a good fit. It should give me some balance with my evening TF habits as I...

View Post

Word of Advice

Paul Strong post Word of Advice from patreon

Always never stop two-thirds of the way through your transformation. What the goat?

I've been experimenting with some animal head sculpting, and practicing animating a human expression while a head is changing shape. Place is turning into a ranch. This is just a funny still render from a recent session: funny to me beca...

View Post

Renderer Build

Paul Strong post Renderer Build from patreon

An investment into my TF rendering pool.

One RTX 3090 drastically reduced my render times, and it's great to do 3D work on. With its 24GB of video RAM, I can have Maya, ZBrush, and Substance open simultaneously with detailed sculpts and ginormous textures and Maya won't spontaneously refuse to render.

But... w...

View Post

Have an Awesome Weekend

I hope everyone has a great weekend, and for my U.S. friends, a Happy 4th!

Best Wishes,

Paul

View Post

Rokoko Gloves showed up

Finally got my mocap gloves today. The chip shortage and shipping restrictions from COVID caused major delays. Should be fun to try out.

Hope you all have a great weekend!

Paul

View Post

Welcome Male TF Blog Members

The Male Transformations Blog featured my videos this morning. I've loved the blog for years. Check it out if you haven't:

    Male Transformations Blog
   https://maletf.blogspot.com/

Thanks to those who hav...

View Post

My Ape TF, IRL

Thanks to those who replied to my last post and reached out with so much kindness. The problem with my neck has been clearing up, about 70% gone. There is still some sort of general inflammation so I will continue to take aspirin and be careful.

I had some good luck too. Last week I became an "ape" and bought 30 call op...

View Post

Weird neck pain, Patreon will remain paused

Paul Strong post Weird neck pain, Patreon will remain paused from patreon

Some of you have been checking on me, which I appreciate so much. For almost two weeks I've had possibly a pulled muscle or a compressed nerve in my neck which hurts pretty badly, daily, but off-and-on. It's concentrated where shown above (pressure can subdue it sometimes) but when it is bad it can feel like it's everywhere. ...

View Post

Joint Pivots Process Level UP

Paul Strong post Joint Pivots Process Level UP from patreon

I had a major breakthrough today improving my workflow for animated joint pivots. This is a technique for having joints change their rotation point while the connected mesh blends from one shape to another. Think of an arm growing longer while still bending at the elbow, which is normally not something you can do with blend s...

View Post

Ears are the Worst

Paul Strong post Ears are the Worst from patreon

Sculpting ears is a lot easier than modeling 'em, but it's still a nightmare. I started learning ZBrush last October. I just did this one from scratch while feeling my own ear as reference. Color aside, I think it looks okay.

I'm pretty sure every 3D artist keeps ears around and just reuses them. Well, I've got 4 pairs ...

View Post

Chillin' with Vince

Paul Strong post Chillin' with Vince from patreon

Just hanging out with Vince this afternoon. I hope you all are having a great weekend!

A quick announcement: I'd like enough interest in my work to build up so that I can justify spending more time creating animations and getting faster GPUs, but that may take some time. For now, I have paused View Post

New Hair Workflow

Paul Strong post New Hair Workflow from patreon

Along with some drastic changes to my lower body, I also packed on some serious upper body mass, and I love it. You probably noticed I also got a bit of winter coat since I made the plunge.

Modeling and animating hair growth has been the biggest challenge I've had to face in my workflow, and it really made getting my fi...

View Post

Motion Capture Suit Arrived!

My Rokoko Smartsuit Pro arrived. Time to play!

About to post the HD version of Vince, with minor animation improvements.

Thanks everyone!

Paul

View Post

Motion Capture

A little while back I ordered a Rokoko Smartsuit Pro with gloves for motion capture, both for work and for personal projects. As much as I could improve building animation by hand, I think I'd be better off cleaning up captured data, both with quality and efficiency. I was satisfied with Vince in human form, but I've gone bac...

View Post

Blending Transformation Stages

Paul Strong post Blending Transformation Stages from patreon

Vince is a good looking dude, but underneath that handsome wormliness there are some technical bits that are needed to make the magic happen.
VIDEO: https://r2y.com/vid/vince-s...

View Post