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Emiliano Colantoni from gumroad

Emiliano Colantoni

gumroad


Emiliano Colantoni posts

Blender 2.91-Procedural terrain shader

Emiliano Colantoni post Blender 2.91-Procedural terrain shader from gumroad

In this scene you will find a workflow to generate terrains in a procedural way with a shader and planes with array modifier.

The shader tree has been organized to manage mountains vegetations and water level separately.

Hope you enjoy :)

GLITCHER- Blender 2.8 template

Emiliano Colantoni post GLITCHER- Blender 2.8 template from gumroad

Glitcher is a simple template  to create an animated glitch effect in realtime.

It work only with Blender 2.8 and Eevee render.

Follow me on Twitter! :)

https://twitter.com/IMilk_ManI


MECH/FY

Emiliano Colantoni post MECH/FY from gumroad

For Blender 2.8 users.

A procedural workflow that automates the process of hard surfaces modelling.


This scene it only work with this special build!!

https://drive.google.com/open?id=1...

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