Blender 2.91-Procedural terrain shader
In this scene you will find a workflow to generate terrains in a procedural way with a shader and planes with array modifier.
The shader tree has been organized to manage mountains vegetations and water level separately.
Hope you enjoy :)
GLITCHER- Blender 2.8 template
Glitcher is a simple template to create an animated glitch effect in realtime.
It work only with Blender 2.8 and Eevee render.
Follow me on Twitter! :)
https://twitter.com/IMilk_ManI
MECH/FY
For Blender 2.8 users.
A procedural workflow that automates the process of hard surfaces modelling.
This scene it only work with this special build!!
https://drive.google.com/open?id=1...
2019-05-21 18:46:40 +0000 UTC View Post


