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Zarphus from gumroad

Zarphus

gumroad


Zarphus posts

VRChat Gryphon Avatar

Zarphus post VRChat Gryphon Avatar from gumroad

A Customizable Gryphon avatar for VRchat

new for 1.2: added bird leg version, improved substance file, added photoshop files!

Includes:

  • Unity project with the rigged model, avatar files, and scene ready to upload to VRchat
  • Substance Painter project file, ...

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Lewd Kita'Vali mod

Zarphus post Lewd Kita'Vali mod from gumroad

NSFW kita'vali mod for VRChat

DISCLAIMER: the Kita'vali Avatar base is FREE at the kita'vali discord! you will need the avatar to use most of these assets properly! this listing is NOT for the avatar, but rather for the unique assets added to it.


this is a NSFW modification to the Kita'vali...

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Lewd Davali mod

Zarphus post Lewd Davali mod from gumroad

DISCLAIMER: THE 1.4 and 1.5 "Davali" avatar are FREE in the Avali Army discord! you will need the avatar to use most of these assets properly! this listing is NOT for the avatar, but rather for the unique assets added to it.

this is a feature driven mod to the base davali, for those looking for something a bit more "af...

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AwtBeak

Zarphus post AwtBeak from gumroad

a Beak mask fit for the VRchat Otter avatar

directions:

1: Drag beak into unity scene window

2: move beak to 0,0,0

3: move avatar to 0,0,0

4: make sure beak object matches the scale the avatar has been set to. if done correctly the beak will now look like it's in the correct position!

5: on...

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Arflin Beak

Zarphus post Arflin Beak from gumroad

a Beak mask for the Arflin avatar by Hobbert.

directions:

1: Drag beak into unity scene window

2: move beak to 0,0,0

3: move avatar to 0,0,0

4: make sure beak object matches the scale the avatar has been set to. if done correctly the beak will now look like it's in the correct position!

5: ...

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Avali toy beak mask

Zarphus post Avali toy beak mask from gumroad

a fun toy beak to add to the 1.4 Avali or similar avatar!
just drag the fbx onto the head in the hierarchy and it should fit perfectly, if the avatar was not scaled.
i suggest changing the material shader to match the one your body uses. (i didnt for the screenshot, you can see how it looks a bit odd as a result)
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