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LOD Texture Switcher โ€“ Auto Texture Optimization by Distance (Blender Node Group)

Optimize your Blender scenes like a pro with this smart LOD Texture Switcher Node Group.

This node group allows you to automatically switch between high, medium, and low-resolution textures based on the distance from the camera โ€” just like Level of Detail (LOD) systems in game engines.


Ideal for:

๐ŸŽฏ Features:

๐Ÿ”ง Includes:

Save memory, speed up renders, and keep your scenes optimized with smarter texture handling!


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LOD Texture Switcher โ€“ Auto Texture Optimization by Distance (Blender Node Group)

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