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Kasko's design journey

Kasko might look like a deer with a simple design, but let me tell you he's the character that's given me the most trouble (at least till now). Here's his current design and a list of ideas I had for him.

The most profound characteristic I had for him was to make him melanistic. I love the look of melanistic whitetails but the hues were pretty hard to mimic in GS style. One thing with a comic like mine is that you want to keep the characters expressive. This means no dark around the mouth or eyebrows.

1. So not melanistic then! Just a dark deer with white markings. This version didn't look at all like Kasko in my mind, but it was a start. Makes a pretty background character.

2. This one was a lot prettier but whilst testing it I discovered that it'd be a pain to make a black deer visible during night scenes. It's fine for as long as it's not one of the main cast you're gonna draw over and over. Until now the scars had been on the sides of his neck instead of shoulders.

3. I returned to the roots of whitetailed deer. Brown with light markings, darker Bambi-dad neck, brown eyes. I did like this a lot, but Kasko had always appeared as a dark deer whenever I built up scenes for him so it didn't feel right

4. Back to darker spectrum then. A slight melanistic vibe, dad-neck and blue eyes. I was really going to go with this one, but in the end I thought it was too busy. I wanted a character that's quick to color, because Runi and Nero are full of horrible stripes I regret every day.

5. Finally Kasko as we know him was born! Tiny bit lighter to spare me from the pain of dark scenes, no dad-neck, darker antlers so they wouldn't stand out so badly. I'm pretty fond of it. It looks like him.

Kasko's design journey Kasko's design journey

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