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Special Blood Trait (GoK)

For reaching 10000 skill levels, as seen in the last draft of Game of Kingdoms, Cregan has earned the right to a new special trait.

I haven't made a call on which one to give him and feel this is worthy of a poll. Whichever gets the most votes by next month's draft will be the trait he selects. (The standard trait will be offered to the Discord server for the story, though there I have a highly preferred option).

Choices (with descriptions for those who haven't read the draft yet) are:

1: Bestial Bonds.
:- An increase in the benefits granted to Cregan from each bonded animal. Such as, while the eagle gives him the ability to have 20/10 vision, with this trait, that would improve to 20/5 vision. This will apply to any other animal he bonds with.

2: Blood of the Dragons Fire
:- Improves Cregan's affinity with Fire and blood magic to that of a pure-born Valyrian. It will also, should it ever happen, make his bond with a dragon even stronger than all but the most powerful greenseers/elite Dragonlords of old Valyria, and grant him a very high resistance ti disease and infection.

3: Hints of the Lost (Westeros)
:- Reveals to him a location where he can find a cache of lost knowledge, likely magical, in Westeros.

4: Hints of the Lost (Essos)
:- As above but for Essos.

5: Hints of the Lost (Planetos)
:- As above but for anywhere on the planet.

6: Hints of the Lost (Valyria)
:- As above but for the old Valyiran Freehold.

7: Magical Sonar
:- The ability, once every eight hours, to send out a burst of magic that would sense any other magic within a three-mile radius.

Comments

BOTD high resistance to disease and infection is to good of a thing to pass up regardless. That it's tide to a pretty good trait makes it a must take

brett thomas

Hints of the Lost are not really good in my opinion, they seem like using an extremely rare perk to get the location of a lootbox.

Jonathan Dubreuil


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