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FM23 "Increase-Realism"-Megapack APRIL UPDATE BETA (17.03.23)

Update 17.03.23
Since the BETA phase lasts 2 weeks, I decided to release a newer BETA version this Friday.

A lot has been changed and optimized, especially in connection with many smaller nations. In addition, the club finances were now available again on a larger scale. Next week will be all about tweaking smaller things, once DaveTheEditor has updated his Megapack (or you have done it yourself) you're good to go ;)
Download-Link is updated, delete all previous files first.

cheers

David


Hello everyone!

The Beta-Version of my April update is now ready! There were a lot of adjustments needed to get it to work. More about that further down below.

For ALPHA-users:
There were some adjustments made in different areas like club finances, league reputations or youth ratings. I do not recommend starting a new save because of them, at least until all the league-files are updated:)

Important:
If you are not yet familiar with the changes of the March update, which was not published publicy, it is worth taking a look here to get an overview of what (at least partly) will also be available in the April update:
https://www.patreon.com/posts/fm23-increase-24-79147682

My two cents about the Winter Update of Football Manager:

Some changes have been made, which also affects my work. Some of my files will no longer be needed and/or will have to be adapted.

You can find the changelogs for SI's winter update here:

https://community.sigames.com/forums/topic/573744-fm23-main-data-update-now-live/

I will go into some points in more detail:

- Tweaks to development loans for AI teams

This fix is great and makes the file: "Staff attribute adjustments" mostly superfluous, so it was removed for the April-update.

- Fixed an issue where high CA players retain relatively high physical attributes late in their careers

This change makes the file "player attribute adjustments" mostly superfluous, because it does exactly what I wanted to achieve with my adjustments.

- Improvements to International squad selection logic to help younger players get called up more often

This is also a great improvement, although its effectiveness depends heavily on the database selected and the fix I just mentioned with the attributes of older players. The problem was thus "solved" in terms of attributes. What is unfortunately still a problem is that the reputation of young players is too low. Thus, other files of mine (Awards, Club Transfer Preferences etc.) are still enormously important for the whole problem. However, the fixes are really cool and support the effectiveness of my other files even more :)

Besides these changes, other problems like the problem regarding league rules/stadium requirements were solved (at least in a few nations). France, Belgium and Spain seem to work, Italy still does not.

What is planned this month:

1. I have simulated 2 parallel save-games until 2037 (setup medium: 1x with mods and 1x without) These are now also available to download and compare.

IMPORTANT:The test was done while the mods were even pre-ALPHA, so especially club finances are going to look different in your save-game. (Also applies to ALPHA-users) A proper Beta-Simulation starts tomorrow.

Save-game with mods:
https://www.mediafire.com/file/zq5cx8ovsfc92vu/23.3.0_setup_medium_April_mods_test_2037.07.08.fm/file
Save-game without mods:
https://www.mediafire.com/file/etiqagqd9kjkmvl/23.3.0_setup_medium_default_test_2037.07.08.fm/file

2. I will run another simulation with a lot of custom files, to see if there are adjustments needed too. Due to the winter update, this is kinda tricky because some files need adjustments. This is why the Beta-stage takes 2 week for this month. I hope to get the majority done until early-access stage.

3. Is the Beta already longterm-stable? Yes, the same goes for the Alpha;) I do not plan new features this month, only adjustments if needed due to the winter update.

I think that's all!

As always, all files are available in the download-link.

Have fun!

Cheers

David


Download-Link:

https://www.mediafire.com/file/ktddxk0fo6ot3ba/Daveincid%2527s_Increase_Realism_Megapack_April_BETA_%252817.03.23%2529.zip/file

FM23 "Increase-Realism"-Megapack APRIL UPDATE BETA (17.03.23)

Comments

Thank you! Especially the first transfer window is much lower because that window already happend IRL. The winter transfer window (January 23) is already slightly lower. The first "normal" transfer window is summer 23. That's how the game is designed. Cheers Daveincid

Daveincid

I really Like your work, is there any way to increase the frequency of transfers between AI teams? In the first transfer window, there were only three transfers made by teams over 40 million. I have over 20 highest-division leagues loaded with all of the top leagues.

Dominic Pultorak


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