2. Zone Interactions
Added 2015-08-11 23:38:29 +0000 UTC
2. Zone Interactions (> 2 years)
Brief Overview:
After the introduction of in game currency, a multitude of interactions are possible from mini-games, vendors, collectables and more! There’s so many ways to have fun on the island after this step is complete from a full arcade to buying drinks from the bartenders and paying for lap dances. The zones become your playground when this step is complete! In game currency has no real world monetary value and we won’t be offering a way to buy currency in game. You’ll obtain currency by playing the game like in any exploration game.
Extended Overview:
Zone interactions happen in 6 steps: Currency, Mini-Games, Vendors, Guides, Collectable Items, and Scripted events. After Currency the remaining 5 steps can be done in any order.
2a. New Cyana Gold (NCG)
Further development on implementing in game currency. This is obtained by completing tasks for NPCs, selling collectable items and as rewards for some puzzles. You won’t be able to buy this currency with real money. This is strictly in game, and obtained by playing the game. This sub-system must be completed before Vendors and Dating can be properly implemented.
- Graphics - Images of NCG Coins/Bills/ATMs.
- Code - Implementation for receiving and storing NCG.
2b. Mini-Games
A series of small, quick games that focus on either an NPC, Environmental Puzzle or an Arcade experience. These can be done in any order.
- NPC - Mini Games that focus on interaction with NPCs outside of sex.
- Strippers - Dancers will perform and remove more clothing if you tip them well enough in this minigame.
- Voyeur Mode Expansion - A series of V-Mode based games in which the player takes pictures, video, or has to sneak around an area without being seen.
- Environment Puzzle - Puzzles that focus on the ruins found around the islands. Some games require beads or crystals and will open doors, chests & hidden areas.
- Arcade - Retro style arcade games.
- Xira: Trials of the Labyrinth - Platformer
- Astrid: Slayer of Demons - Platformer
- Gateway Gunner - Target Shooter
- Terran Elite - Shoot'em Up
- Crashsite - On Rail Shooter
- Streets of RED - Fighting/Platformer
- Quaker Rage - Giant Monster Fighting Game
- S.H.I.N.Y. - Platformer/TACO Collector
2c. Vendors
In-Game Shop keepers that sell Clothing, food, drink, personal care items, some gadgets, adult toys, books. etc
- 9 Food Vendors
- 8 - 10 Vending Machines
- 6 Bars
- 3 General Stores
- 4 Adult Shops/Vendors
- 2 Book Shops
2d. Guides, Terminals, Directories and Screens
- Guides - Reprogram, update and expand the dialog for Island guides.
- Terminals - Add information terminals and updater scripts to the Main Hall, The Tower, The Glass Room and The Gold Room
- Directory - Information Directory for the tower. Provides data and quick access to each floor
- Screens - Additional "Travel and Exploration" Videos for TV and PC screens. These will tell the player about the different areas’ flora and fauna, as well as what items can be found.
2e. Collectible Items
Items that are hidden through the many areas in game. Crystals, Gems, Shells, keys that can all be used or traded.
- Gems - Small rare minerals that are sought after by vendors. Used for trade and crafting.
- Crystals - Found around mountains and caves. Crystals can be traded with vendors or used as a craft item. Crystals can be crafted into crystal jewelry and given as gifts to NPCs.
- Shells - Found around Beaches, rivers and coastal areas Similar to Crystals but less valuable. Used for trade and crafting.
- Artifacts - Ancient Nariatt Items found around the New Cyana Islands that unlock or provide clues to hidden locations.
- Beads - Beads emit a strange energy field that can sometimes have an effect on the ancient Ruins.
- Fossils - Puzzle Items unlock prehistoric information from The New Cyana Islands.
2f. Scripted Events
Unique code and animations that trigger dynamic branching events such as weather, voyeur events, and wildlife sightings.
- Weather
- Weather Conditions
- Weather Rendering (All Zones)
- Scripting, Schedule, Behavior
- Lighting/Time of Day
- Zone Background Graphics Re-renders
- Time of Day Scripting for NPC and area shop/service schedules
- Flora and Fauna scheduling
- Wildlife
- Rendering, Scripting, Schedule, Behavior
- Birds
- Insects
- Mammals
- Common Fish
- Tropical Fish
- Amphibians
- Reptiles
- Voyeur Scenes
- 20 Voyeur Scenes - Scenes the player can watch, and in some cases join in on the fun!
- Including 10 V-Mode Interactive Scenes - Scenes The Player can watch in detail
- Including 5 Expanded Option Scenes - Scenes the Player can join in on