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Weekly specials

Environment sound mod.

First release!

UPDATE: v5.2.81 - Ai CPU usage fix.

This Sound mod creates additional sound environment so you can hear your and other cars presence on the road.

Sound mod should work virtually on any track. But I can't test all all of them, right? ) If you find some odd behaviour please let me know.

Please pay attention! It's expected that you drive from driver position.

Car Features:

Porsche Boxster 718 GTS and Porsche 911 (991).

PS. I think I fixed LUA error issue from previous releases. Please notify if you see it again.

Please consider support.

Thank you!

Weekly specials

Comments

Miata update is in progress.

zgshnk

Thank you! Yes, you can change effects volume. 1. If you go into car folder, there you can find `data.acd` file. Please rename it to `data_off.acd`or any other name. 2. In `data` folder you can find `scr_prstr_cfg.lua` file. Please edit it to find your sound. (you can change and save file right during the race to apply)

zgshnk

Amazing. This ads significant realism, especially for convertibles. I found a new track that’s perfect for showcasing your mod with a lot of tunnels, walls, and echoing canyons: https://youtu.be/ulpJJmEHnr0?si=3ltnjfxhvfpUJo7- Is there a way to make it slightly more quiet (on the top frequency end) for non-convertibles like the 911? I guess it sounds like you have your windows open, but an additional option for windows-closed would be nice too. Brilliant work, would love to see this as a stand-alone mod that works on every car.

Matt MacDonald


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