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HS2 Kimberly (Street Fighter 6) WIP

Just like A.K.I before the unique face structure of SF6 models is the biggest challenge when porting the characters. But I managed to align the face in a way that is close enough

 Other challenge is the hair, with FIVE long braids they easily exceed HS2 vertices count limit so I ended up separating them. Luckily the bones and textures aren't that hard, and I learned from working on Kei how to make the braid tips colorable despite sharing same UV

 Still a lot to go on but look forward to it

Comments

DAMN! She looks good. Wow.

Mark D


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