Path to Ascension 0.3!
Added 2020-01-31 21:12:02 +0000 UTCYou know, I was kinda disappointed with my progress, but writing this changelog made me realize I did a whole buncha things haha. The game still doesn't have all the overall mechanics I have in mind for the final version, but we are getting pretty close to a faithful representation of my vision!
Changelog:
- Usual bugfixes, typos, weird phrasing and whatever else.
- Deed system implemented! Gain power in the name of certain aspects! Do war deeds by fighting, lust by fucking, knowledge by talking, and some others spread through events. (Ways to do deeds for other aspects will come later). You can visualize your affinity with each aspect on the god info tab. Whenever a deed is done, you will receive a pop-up notification.
- Implemented three new talk topics with Angel (your archangel, of course) about: combat, deeds and appearance.
- Affection added to characters and separated from approval. Affection is raised by hanging out with characters (doing deeds while companions are in your party) while approval requires doing things that they approve of (making story choices and selecting dialog that pleases them).
- New Daisy event about her upbringing! You can trigger it by raising your affection with her and then talking to her.
- Implemented the intro for the Starving Fairy (will be expanded to use social attributes in the future.)
- A variable sex scene after defeating the Living Vine.
- A small tutorial in the intro teaching you about base building.
- Added functionality to the Save Room base room.
- Social attribute tooltips.
Web: Use this link to play on the web. However, keep in mind that it does require you to link your itch.io account with your Patreon account (it's to keep it between the patrons who have access):
https://sharkbitdev.itch.io/path-to-ascension-patreon/patreon-access