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Radious Total War Mod - Thrones of Britannia - Released!

Good day everyone!

Its finally here, another Total War Game has been released and together with it - Radious Mod!

First let me thank to CA for giving us early access to the Thrones of Britannia so we were able to work on our overhaul pre-release!  We spent several weeks working on this game to have the overhaul ready for you all. They did some great improvements and changes to the game. Hopefully our feedback and tests were helpful aswell to make  a better overall game for everyone. Everyone who is a fan of historical TW games should enjoy this game aswell. Its well polished and runs great!

Massive thanks goes to all our Patrons aswell. Only because of your support are we able to do this for so long already and keep releasing new updates, mods and cover yet another Total War game! 


To everyone else - If you like our work, our mods and what we do, please consider supporting us via Patreon here - https://www.patreon.com/Team_Radious or via our Paypal acount https://www.paypal.me/TeamRadious 


For the first time in our history we will have to work fully on 2 TW  games at the same time (Warhammer 2, Thrones of Britannia) and this will require even more time and resources from us to put into this to make sure we maintain our quality. 


Social Media:

We are also regularly updating all our social places and forums for you, so  don't  forget to check them for latest intel and chat with developers or other fans:

Discord- https://discordapp.com/invite/emQpcha

Steam Community- http://steamcommunity.com/groups/TeamRadious

Facebook- https://www.facebook.com/TeamRadious/

Twitter - https://twitter.com/TeamRadious


Here is first look at our 6th Total War Complete Overhaul mod, this time for Total War Saga: Thrones of Britannia.

As the only TW modding team in the history that covers these games since Shogun 2, making entire reworkings and rebalancing of most game mechanics, features and adding tons of new high-quality units. All for you to enjoy and have fun already for more than a decade! Modding is our passion but requires significant time, effort and very strong nerves, cause it’s not easy and with more years and new games its getting more and more difficult each time a new title is released.

The past few weeks we have been working very hard to have another full overhaul ready, so you can enjoy it from day 1!


Radious Total War Mod - Thrones of Britannia


Download: https://drive.google.com/open?id=1zCsms0IV_KMQBcjsg5ls4ivCaMOfqaH8


Instalation:

1. Copy content of this archive to your Thrones of Britannia data folder.

- Example: C:\Steam\steamapps\common\Total War Saga Thrones of Britannia\data

2. Launch Thrones of Britannia, go to Mod Manager.

3. Check the box to "Enable out-of-date mods."

4. Check the box for Radious Total War pack file to enable the mod. 

5. Enjoy!

Mod will be ofcourse available on steam workshop for Thrones of Britannia once it will go Live, till then use method above!


Here is full release changelog:


Campaign changes:


- Economy rebalanced and reworked - every single effect is edited, tweaked and carefully balanced to reach Radious mod standards.

- Food system rebalanced - food amount from all building rebalanced, unit food requirements tweaked, food consumption building edited, system made to offer player and AI the ability to control more armies. Rebalanced effects of food shortage, army supply system changes.

- Almost all building effects are rebalanced, many buildings got additional effects so it makes sense to build them and larger variety to choose from. 

- Building costs rebalanced, higher tiers are more expensive. Due to reworked economy to balance things out.

- Trade and resources are more important, larger impact on your economy.

- Unit upkeep reduced by 30%-50% for more possible armies on battlefield.

- Unit recruitment strength set to 50% (from vannila 25%).

- Garrisons overhaul - Most of the minor towns (not all types) now have garrisons from level 3-5, level 1-2 are empty same as in vanilla game where minor towns have 0 garrison from level 1-5. Major tier 4 and 5 garrisons received additional units.

- Almost all technologies rebalanced - More interesting effects, wider tweaks again to reach Radious mod standards.

- Rebalanced diplomacy status numbers: Friendly, Hostile, Unfriendly, Very friendly.

- Skill points changes - All generals get 2 skill points per level.

- Increased Governor cap from 10 to 15.

- Character skills/traits rebalanced to be more fitting for our overhaul.

- Various political and campaign effects rebalanced and edited.

- Different effects for wives, higher % of getting children.

- Smaller diplomacy penalty for breaking less important deals and treaties (trade, non-aggression pacts).

- Various attrition balance changes.

- Army stances rebalanced - different AP cost, edited effects.


Battle Changes:


- New morale system - Progressive, changes during battle rapidly, various effects changed. Overall longer and more interesting battles.

- Complete unit rebalance - Unlike vanilla game we introduce and show on each unit stats card way more information. Every single unit has reworked its stats, wider differences between unit types and classes. Each class has different speed, different health and much more. 

- All unit tiers and classes rebalanced. Wider differences between Levy, Regular and Elite units. Many new atributes for various units to have wider differences between factions and their playstyles.

- Many new weapons for every unit class to have wider variety of damage models (unlike vanilla 3 spears, 3 swords and 3 axes).

- Many new armors and shields, all with rebalanced values to have wider differences between units.

- Every single weapon has its stats rebalanced, same as bonuses vs infantry, AP damage or cavalry. Every single armour and shield has also been rebalanced.

- Battles last longer - Reworked melee hit chance, critical chance, hit points, all unit stats to ensure it’s not over within 2-3 minutes units clash. Far more enjoyable battle to watch and to control due to time for more strategic moves.

- Complete rebalance of all projectiles - Every single bow, javelin, crossbow and tons of other missile weapons has been edited to offer larger differences between types including reworked ranges, standard and AP damages, reload times etc.

- Fatigue numbers and its effects rebalanced - Units won’t get tired anymore after 30 seconds of fighting. Various balance changes to fatigue effects like losing speed, melee and defence skills and much more.

- Rebalanced experience bonuses/chevrons for units - More experienced units will play higher role, will get better stats. Amount of experience for each unit and each chevron also edited.

- All General Bodyguard units have increased sizes and better stats to represent better their elite status on the battlefield.

- All General/Unit abilities and formations rebalanced - Different effects, durations, bonuses and negative traits. Added several new abilities and formations to various units.

- Additional ammo type for Archers - Heavy Arrows (longer reload, better AP damage + bonus vs Infantry)

- Removed expert charge defence for all Levy units, standing units wont no longer stop cavalry charges.


AI Changes:


- Reworked AI recruitment system - AI army composition improved, and recruitment reworked so AI builds more balanced armies with larger variety of units (prepared for additional custom units).

- Rebalanced AI campaign difficulty bonuses - on higher difficulties it will be really challenge for players.

- Rebalance AI conquest decisions, AI will occupy more and sack less.

- AI budget slightly reworked, added higher funds limits to operate with every turn.

- Rebalanced most diplomacy effects and offers which results in more logical approach when deal is accepted or refused and the outcome of it.

- Completely rebalanced AI profiles and their attributes - Overall Ai will be way more active and aggressive, to offer more action and less passive gameplay to player. Viking factions will be very aggressive.


Graphics Changes:


- Removed dust effects when arrows hit the ground on places where no dust would ever appear. 

- Removed various dust effects when army marches on places where no dust would ever appear. 

- Improved user interface tab for unit stats - now it shows bonus vs cavalry, bonus vs infantry, speed, hit points, melee defence and missile protection.

- New Main Menu Logo which represents our mod.


UPDATE 1 - 04.05.2018:

- Increased maximum camera zoom distance on campaign map.

- Additional technology balance changes.

- Additional traits balance changes.

- Several unit balance changes.

- Few small garrison fixes.


NOT YET DONE:

Things below will be our main next goal. To make them due to modding changes in ToB we require to get our hands on official tools which are not released yet, but should be out shortly.

- Reworked unit replacements - We will remove about 90% of them so units get their own recruitment requirements - more unit variety in campaigns for all factions.

- Custom unit garrisons for all factions in main and minor city buildings. 

- Many great custom units - All rosters upgraded with highest quality made custom units as you are used in all Radious mods.

- Tons of other smaller things and ofcourse more balancing, tweaking and improving the game overall.


Thank you for supporting our work, none of that would be possible without you!


Team Radious

Radious Total War Mod - Thrones of Britannia - Released!

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