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SilverControl Aprototypical

I'm still not sure what's appropriate to post on Patreon, so I'll just link this one externally :P

Click here for an unreasonably large GIF 

In my last post I alluded to some new stuff in the works.  It's a little hard to describe, but the plan is to join my many plugins into something a little more robust.  The linked gif shows a really early prototype.  It's not much and it doesn't look very impressive, but the idea is pretty simple.  I'm creating a UI in world space (meaning it will work in VR as well) and licking a button to change all character poses and, importantly, all of their plugin settings, at once. Rather than having to save a bunch of different scenes, I'm trying to create a solution that'll allow you to quickly switch between different poses and plugin configs quickly.  Without having to load a new scene.

I'm also toying with the idea of releasing scenes that take advantage of this new setup to showcase new looks in a variety of poses.  It'd be pretty cool to swap between a BJ, HJ, and thrust without having to load a new scene, right?!

I'm going to go ahead and release this super busted prototype to the Aprototypical tier.  Seriously, it's not great, but I promised Aprototypical subscribers broken things, sooooo :D

Comments

Sorry, wrote a new post when I meant to reply. Reply below :)

Hi MrPickles! Yep, but I hope to make it all quite a bit easier than all that along with, potentially, other additional fanciness.

I've made several scenes that do this.

MrPickles

this is actually possible in game, you make buttons that load the poses, then set all the plug-ins and other settings. Then, you have a stop button that's clicked before clicking another pose button. The stop button stops any active cycleforces/syncforces, animation patterns, animations, etc... Or you can put stop settings into each button but taht's waaaay to much work.

MrPickles


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