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Perfectionism


I apologize for not posting anything for a long time.

The emotional problems of my past caught up with me.


I want to make high-quality 3D models.

In this regard, I want to talk about perfectionism - is it evil or good (spoiler: everything is good in moderation, of course).

I have been striving for this quality in my 3D models from the very beginning. What I model has become more thoughtful, detailed and practical (sometimes even unnecessary, it seems to me).

I didn’t cut my very first helmets into pieces for ease of printing; I started doing this later, subsequently replacing the files on stock. When I started making more variable models, people began to notice and express gratitude. I realized that the more flexible the 3D model I make, the more convenient it will be to print, assemble and paint it. Choose what suits you best: print on printers with a print area of 200x200x200mm or 400x400x400, or print in one piece, whatever you like. In the case of cutting the 3D model into pieces, I tried to make convenient joints so that when gluing it would be difficult to make a mistake and glue unevenly.


With all of the above, I want to correct earlier models that were made several years ago. Then I did not reproduce the elements of armor and helmets so thoroughly. Now I notice this and it haunts me: I need to take the time and fix everything. But it takes a lot of time to fix the model, export new files and make new renders (which then need to be processed in a graphics editor to add text, for example). And so, it would seem that it is not difficult and does not take long, but it takes almost as much time as it would take to create a new model.

One more point: it is considered a minus due to the time spent, but a plus in the end.

It happened more than once that I finished the model, exported all the files... and during the render I noticed a small detail that caught my attention so much that I could not help but look at it. It ruins everything. And I'm redoing it... And you already got an idea from the text above what it's worth: D

But in the end, after each of these situations, I was glad that I remade it in such a way that I was satisfied with everything.

I like it when my models like me. I am even more pleased when you like them and write me kind words about my work.


Now I'm trying to learn not to get stuck on one part of the model while working. This used to happen and I could torture both myself and this part :) Now, as soon as I understand that this is happening, I switch to another part of the model. As a result, the work goes more evenly and I see the whole picture in the process, which saves me from getting stuck and perfectly polishing one place.


Here are some random thoughts from me.

Are there any perfectionists here who have trouble sleeping at night because they noticed a flaw in their work after they had already gone to bed? :D


P.S. I deliberately made the drawing for this post in such a way as to tickle my perfectionist nerves. It really triggers me when, for example, one tile on the floor stands out from the overall pattern.

Perfectionism

Comments

The imperfections make them yours ya know? But I will say everything I've printed or thrown into blender that you've made is amazing and looks flawless. Your attention to detail is why I choose your models over others, keep up the good work! And no need to apologize, we understand things take time and are willing to wait.

Micah Mccloud

This sounds eerily familiar :-D. I'm sadly a perfectionist too. I say sadly, because at this point in my life it is causing me more harm than it is giving me benefits. Example: I've been spending the better part of 2 days trying to figure out the best way (no, the *perfect* way) to create a faux-metal rim on an EVA foam shield I want to make. I've built 3 mock-ups (first digitally, than physically) and am about to start on a 4th, which will hopefully be the last and will confirm that this design will look the best and be the easiest to repeat on the entire shield. While experimenting and trying new techniques and materials (which I did in the mock-ups) is good and part of the (fun of the) learning process, the fact that it consumed all my mental energy for 2 days frustrates me greatly. I was supposed to be relaxing during the extended weekend (I had taken today, Monday, off from work), since my body and mind needed it after the past month. But my brain just couldn't let go until all the details were clear and covered, until all the pieces of the puzzle fit together exactly right. So I fully understand the feeling, and I can imagine many in this hobby do. You do seem to be making great progress in dealing with it though, your approach sounds like a useful and effective mechanism to break the cycle. Kudos to that. I would look at your 'backlog' of 'less-than-perfect' models as part of your growth process. You have grown tremendously as an artist since those first models, it is only natural that they are not to your current standards. But back then, they were up to your standards of the time, because your skill set and creative vision was more limited than it is now. So they were 'perfect' at the time (I'm sure you already 'suffered' from perfectionism back then). Part of dealing with perfectionism is to accept this I believe, to be proud of the 'proof' there is of your progress and improvement. You can always go back to them and rework them, acknowledging as you do that it takes a lot of work. But there is no rush I'd say, and their current state doesn't make them bad. They were just perfect at a different time. PS: personally I see no reason to apologize for not posting for a while (it's only been 2 weeks). Your patrons know what to expect, and great art is worth waiting for.

Wim D.


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