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[Download] Realistic Textures V77

UPDATE 05.18.2021 - I've fixed a bunch of bugs that were present when using the resource pack with PTGI HRR 2.1.  Fixed the bugs you guys have reported, such as the furnace and hanging lantern. Completely overhauled the taiga biome. Now it has a colder vibe. This includes new updated grass, podzol, spruce leaves. I've also added dark oak leveas, I don't know why I haven't added it sooner. :D Also the new textures are POM compatible.

Note: Disable anisotropic filtering if you're getting transparent textures at water edges and If the leaves are looking weird you need to set the tree settings to fancy.

Download ( 1.16 ) 

Download ( 1.14 ) 

Download ( 1.12 ) 


Hey Guys, The new update is available for download. I've added soul soil, soul sand, basalt, polished basalt, composter, new birch bark, blue, cyan, green, lt blue, magenta, pink, purple, and red terracottas. I've fixed the torch and red tulip textures, from now they shouldn't look weird when using PTGI HRR 2.1 shaders. I've also made some changes to the image compression so the pack now is a couple of hundred megabytes smaller and it should load faster. 


Test Map 1.14 

Test Map 1.16

Installation for the main packs are the same as before, just copy the downloaded .zip file inside your resource pack folder and enable the pack in the ingame menu. If you're coming from on older version you can simply delete that. The new versions always have everything included. The jar files are only necesary for the custom new models. Here is a short installation video on how to install it properly. You can find the download links for forge and optifine in the video desctiption or down below.

Installation video  ( It's for 1.16.4, but the same applies for other versions as well, just make sure you use the proper version for Forge and Optifine otherwise your game will crash.)

Forge

Optifine



The mods folder can be found here, if it's not there just make a new one.

"C:\Users\YOURUSERNAME\AppData\Roaming\.minecraft\mods"

The resourcepacks folder can be found here.

"C:\Users\YOURUSERNAME\AppData\Roaming\.minecraft\resourcepacks"

Shader Settings (clickable)

To match the quality of the screenshots, use SEUS PTGI E11 and set RAYTRACE_GEOMETRY_QUALITY to 0, and change the tonemap to ACEStonemap in the shader settings.

To get the Parallax effect (3D bumpy textures) you need to use shaders that support it, I recommend using Continuum 2.1 or SEUS Renewed.

What's new

New video of the recently added blocks - https://www.youtube.com/watch?v=d06gBa7kJ1U 

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Comments

Are there no textures for the crafting table, furnaces and other tables? If not can anyone suggest a pack to add new textures for them? everything looks nice except these haha

Brad

Ty much, that was fast.

Kub

Hmm, I'll have to check that out. Edit: I see, it's only happening with HRR 2.1. I'll fix it in the next update.

hodiltoN

https://ibb.co/PDCntgL https://ibb.co/gMkj3FR I dont know, i only use this version. 1.14.4 Ok, than my memory of glass are wrong^^

Kub

Hey, What kind of graphical bug? Is it only happening with the 1.14 version? I haven't done all the glass textures yet. Just the basic glass and the gray and blue stained glass.

hodiltoN

Hey hodiltoN, ii have downloaded the version 512 for v1.14. Im using hrr 2.1 and have a graphical bug with the oven. Also i remember that the glass texture was ready, what happened to it ?

Kub

Hi, Thank you so much! :) I think the glass looks different with each shader. I'm using SEUS PTGI E11 in my videos, and I'm running the game on a RTX3080 and a 10850k. What really matters for modded minecraft is RAM and VRAM imo.

hodiltoN

You mean the soul sand or the actual dirt block? To get the 3d effect use a shader that has POM support. You can try SEUS Renewed or Continuum 2.0.4 or newer.

hodiltoN

Appreciation for your fantastic work! I’m a rookie player for MC. I used the SEU shader and your artwork. But I didn’t get the same translucent glass as the previous video shows. By the way, may I ask what GPU and CPU can run the game slightly as you. (I’m not a native English speaker, sorry for bad expression

I cant get the dirt to look like the one from the screenshot.

i figured it out my setting was on fast changing it to fancy fixed the issue

Go into the settings and change the trees to fancy. That will fix it.

hodiltoN

https://gyazo.com/a55c08b8881de752f64509ebedf50b32

not sure whats going on but the trees look like crap

That's normal, I think it's related to path tracing that SEUS PTGI uses. You can try to disable motion blur in the shader settings, that might help a little bit.

hodiltoN

Use this resource pack to make shadows move like a blur. The shader I am using is SEUS PTGI HRR Test 2.1. https://imgur.com/a/RYEIjRF

Hello! Will there ever be an update on the devices? Thank you for your work so far. I love it.

Csuvik Georgina

hello, for some reason 512x works, but when I try out 1024x it says reload failed (and doesn't work), do you know why that is?

Disable anisotropic filtering in the settings. That should fix the issue.

hodiltoN

im having an issue where some of the blocks near water appear invisible or hardly have any texture on them

for the lighting effects you need this shader pack https://www.patreon.com/sonicether

WOAAAa so nicee i like thiss thankyouuuuuuuuuu

hi loving this, but i dont seem to be able to get the light effect that you or getting do i need to install raytracing or somthink please help

use a shader like seus or continuum ( seus and continuum are free but they have a paid version which adds ray tracing and more) links:https://sonicether.com/shaders/download/renewed-v1-0-1/ ( seus free) link: https://continuum.graphics/downloads/ ( continuum free) they are not scams or virus

Thank you!!

2987

my blocks dont look 3d they are just all flat

Thanks for the update! Incredible work as always!!


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