For me, scripting and implementation has always been an area In which I struggled more with when it came to the development of games, thus I came across an idea which would help me struggle significantly less: The Characters you see in this image are characters from an already existing title made by Studio S in the late 2000s/early 2010s.
This is a prototype idea for a beat em up/side scroller/platformer hybrid type of thing, involving 2D sprite assets.
At the moment this is only a personal pet project designed to enhance my game development abilities and stress test my own limitations, and because I don't feel fully comfortable with the idea of releasing work of which the legal jurisdiction is questionable, etc; this would most likely remain a pet project, not a fully fledged title, and if it is it would not be under my repertoire nor would it be monetized
That said, the work that goes into this either in public or in private will hopefully fuel other endeavors, and if a chance to release anything publicly does go underway it will be done so in the correct manner and likely through a colleague who may continue work on this title if/when I am done with it.