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Episode Two - Dev Update #1

Hey guys! I hope you’re all doing well today.

First off, I want to welcome everyone that joined us in the past month. Your support helps us tremendously in continuing the development of this game, so, thank you!

I know that it's been a while since we last posted a devlog, so let me fill you in on what's been going on:

After we released Episode 1, we decided to take a much needed break to recharge and mentally reset. Personally, I went to visit my parents, since they live in a different country than the one I'm in. During that time, I tried my best to stay off my computer and just spend time with family and friends, so I only ended up messing around with some music for the game.

But, of course, now we're back and ready to start cooking again.

This is what we can share about Episode 2 so far:

This episode will be significantly longer (approx. 50% longer), two new characters will be introduced, a few existing characters might hit the surgeon's office for a little “character rework”, and we’ll finally have some racing action, which we’re really excited to start working on.

Ideally, we’re aiming to release by Q4 of this year. But, like last time, we don’t know if we’ll encounter any hiccups during development. So, we’ll come back to that in the near future.

Once again, thank you so much for the support, and as always, for tuning in! Your feedback is very important to us, so don’t hesitate to give us your thoughts and opinions on the game. We’ll keep updating you guys along the way.

-ChromeVice


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