Sorry for the late preview for next month's models, but we've been trying to work out the lore and the sculpts for this new faction! Erin has been pondering dino people for awhile, and we finally hit on some ideas that got his creative juices flowing. He's been working on several sculpts at the same time without finishing them, so we ended up delaying our first preview.
We have some exciting lore for these guys, which I hope you'll enjoy:
The Ancients (Dinovians)
Long ago, before the world as we know it now, existed the Dinovians. Called ‘The Ancients' by most present day societies*, their ruins can be found everywhere, even inside the dangerous Stygian Apertures. Before The Fall of Divalia, before the other peoples even existed in the world, the goddess of the Dinovians, Archaen, waged war on the god Stygian. This violent battle between gods tore the planet so that mountains rose and fell, lava spewed forth and filled the sky with acrid smoke, and the seas heaved and crashed over the land, lashing the world with storms and enormous waves that battered and drowned anything that lived. Archaen, a goddess of knowledge and light, led her chosen people, the Dinovians, to travel the Barrow Realms in order to escape this turbulent war. When at last she pierced Stygian’s heart with her spear made of light, he shattered into ten thousand pieces which float about the world still, occasionally opening rifts into his barrow realm which the elves of the Taforalt call Stygian Apertures. The largest piece, pinned by Archaen’s spear, exists only inside his realm and became a source of great power for the Dinovians. So it came to pass that the Dinovians worship Archaen, but draw their magic from Stygian who is linked to their goddess through her spear. For Stygian is a god of change and darkness, and everything that he touches he changes to suit his designs. The Dinovians eventually settled in a place they called Pangaea, where they flourished and continued to expand, spreading throughout the Barrow Realms through exploration or settlement. Their frequent travels often caused cross-contamination between worlds, seeding new species where they did not exist before. Hence the world as we know it now, filled with a myriad of disparate species. Meanwhile, the Dinovians continue to thrive in Pangaea and travel the Realms, their magic and technology far in advance of anything known by the other people they’ve encountered.
Now that the mundane realm has recovered from the Great War, their trading caravans come to visit every few hundred or thousand years, much to the surprise of the people now living there.
*Curiously, the Ariche people call Dinovians ‘ Lightbringers’, perhaps a mark of their deep knowledge of history.
Valerix Quakecaster - Dinovian Kinetomancer
Valerix is a skilled kinetomancer, a mage who can move and manipulate objects at will. Proud and haughty, he can be a bit smug about his abilities (much to the chagrin of those around him). His hubris has gotten him into many arguments and minor fights, though this hasn’t deterred him in the slightest. After all, he has the talent to back up his words, which only makes him more annoying. His weapon of choice is the Prismatic Alloy, metallic pieces which he assembles into different shapes according to his needs, using a matching staff as a focus.
Gorgonbones
2023-09-26 17:33:48 +0000 UTCNyanKhat
2023-09-19 17:45:02 +0000 UTC