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Paper Mario 64 R | v2.5 Released (With & Without white outline)

Hey everyone!

For this update I made both versions: With and without white outline in one release.

I will be releasing the HD versions in the next days (Editing this post)

+100Mb of improvements! This was one of the hardest updates to do, especially Buzzar because he has a lot of textures! Now the Koopatrols are improved including all his animations.

There are more improvements so check the changelog.txt for more info.

You'll need the last GlideN64 dev build. I'll share the one I'm using here. You can find the setting with the texture pack file.

Download:

-GlideN64 dev build (with settings):

https://drive.google.com/file/d/1oW-ugle-sESzOSPslx5RcHxm68YpE1GN/view?usp=sharing

-White outline at 4K:

https://drive.google.com/file/d/1RfZzOq_crMpSePBJ6dBYgMF_H3ECiNL5/view?usp=sharing

-No white outline at 4K:

https://drive.google.com/file/d/12mS0gMnZSnXxJnsII_WFtUo-VbDAiQLn/view?usp=sharing


12/04

-HD white outline:

https://drive.google.com/file/d/1rLuX56798_sKYgxxAoUlTW9WrmBN8V_O/view?usp=drivesdk


Thank you very much for your support! You make this possible!

Paper Mario 64 R | v2.5 Released (With & Without white outline)

Comments

Thank you very much for your kind words and support! I'm glad you really like it!

MasterKillua

Thank you, and may I say that your texture pack is absolutely gorgeous. It was like Paper Mario for the first time in a sense.

Joseph Crowe

Are the HD versions on patreon different than the public releases? Also can I use the 4K version on a non-4K monitor for the time being?

Garen Reynolds

Glad you fix it! Here is the tutorial in case you have any issue: https://youtu.be/LlKHEh-j3sg

MasterKillua

Whoopsie. I think I figured it out when I looked at one of your older posts. LOL

Joseph Crowe

I have an issue. I can't get the hts format to work, but the old htc does. I'm not sure what to do. All the settings that previous packs worked with are the same.

Joseph Crowe

I’ll give it a shot. Thanks!!

JZ

Hey there! Try this little guide: https://docs.libretro.com/library/mupen64plus/#hires-textures it there aren't certain folders like "cache", create it and paste there the .hts file. Let me know if it helps!

MasterKillua

I have a program that convert the textures to HD too but the problem is that I have to figure out what texture are missing too, and sometimes I have to change some textures resolution like 40% smaller (like environment and big characters). If I need help I'll let you know, thank you for your support very much for your help!

MasterKillua

Hi! I’m trying to add the textures to RetroArch on my Xbox series s, but the filepaths are different than the one in the read me file. Do you know where I’d add them instead?

JZ

I'm a huge fan of your work. I'm not an artist but if there's something I can do to contribute in addition to my monetary support, I'd be willing to give it a try. I do some light programming, so I may be able to figure out how to do things like automatically batch-convert all the 4k textures to hd, if you think that would be helpful.

Mitch Wyatt

Sorry for the delay. Here it is the HD version (white outline) https://drive.google.com/file/d/1rLuX56798_sKYgxxAoUlTW9WrmBN8V_O/view?usp=drivesdk Coming soon the no outline version HD. Thank you very much for your support and patience!

MasterKillua

Thanks so much! Semi-patiently waiting for the hd version (since I use onboard graphics and only have a 1080p monitor anyway)

Mitch Wyatt


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