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Succubus Tales - Chapter 2: The Relic -- V 0.7 Release! - MV Edition!

It's HERE!

Version 0.7 on MV is Finally HERE!


The first and Most important change:


- The game has been ported from "RPG Maker VX Ace" to "RPG Maker MV"!

- So, MV HAS an option to port games for Android, but it doesn't really work...yeah... (-.-)'

Damn you Kadokawa!

But luckily I found an Ultra-detailed guide on how to do it properly, using Android Studio.

I wanted to port the game for Mac too, but after checking rpgmaker forum, it seems like the only way to do it is to make the game directly from a Mac, because Windows doesn't really know how to handle mac's files;

so for obvious reason, I just can't do it, sorry.

- So the game is now available for Both Windows and Android!


Now to the game!


- The first noticeable change is the aspect size! Vx Ace run on a 4/3 aspect ratio, but here I opted for a 16/9, increasing the size to 1280x720!


- Reworked the main menu screen, it's now Animated!


- I've remade and visually improved a total of 48 maps!

I've tried to make the general view more..."appealing", by creating better buildings, adding a couple of details here and there and such;


- I've recoded ingame All the previous events, that's around 40 events + variation!

I had to edit some of the old images to better fit the new window's size.


- For the characters' sprites, for most of them, I've just scaled them up (MV uses a different size ratio than Vx Ace), but where the result wasn't much good, I've remade them directly in MV.


New Events:


- First new event - with Mia, the barmaid (and Risa) - 18 images!


- Second new event - with Emily and Nicci, it's a repeatable event (After emily is fully corrupted) - 25 images!


- Third new event - with Juliette, the innkeeper - 22 images!


- Kristy - New outfit!


- As usual, a Big thank you to Hoboy for proofreading the game!


You can get the link HERE.

Public Release in 15 days!

Succubus Tales - Chapter 2: The Relic -- V 0.7 Release! - MV Edition!

Comments

How did you play until now? O.o Anyway, I'll double check; on the rpgmaker official forum people said that it's NOT possible to correctly port the game From windows To mac, simply because Windows doesn't see .app files as executable, but as a folder instead, but that was on a five years old thread...maybe there is a walkaround now; I'll try and ask myself again.

Senryu-Sensei

Oof, if Mac's a no go, that means I can't do anything. :-( That's disappointing, but understandable. Well, I wish luck you on the rest of development, but I don't think I can continue providing money to fund something I can't use. Hopefully one day I can get my hands on a machine actually able to play this.

Aki_Iokua18

Both bugs easily fixed ^.- Thanks for the report!

Senryu-Sensei

holy shit, a new release! can't wait to see what it looks like now Bug: there's three impassable Tiles on the West Side of the Village (where the Botanist Shop is), The Tiles are to the left and right of the smoke coming from the Blue House's Chimney. Bug: Asking Emily to lend you a Book for Kreiss, when not having the 50 Energy to pay for it cancels the Dialogue without removing the Character Sprites. They will persist on the Screen until the next time you talk to Emily. Talking to anyone else will fix Nicci's Sprite, but Emily will stay on Screen on top of whomever you're talking to.

Dyamonde


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