Plans for Yiffy Age
Added 2018-08-02 14:16:30 +0000 UTC
FYI, here are my plans for the next version of Yiffy Age:
- The new Lykaios meshes and textures. I haven't looked in detail at the head but if it seems too low-poly I think I can increase the poly count without losing KK's work.
- Lykaios beards and hair on the canine races as seems appropriate. Characters with beards in the base game (Falk Fire-Beard, Roggi Knot-Beard) should have beards in YA. Balgruuf needs an elegant braided beard, definitely.
- Citrus heads for Vaalsark/Imperials. That's the last vanilla head mesh. All the rest are already Citrus.
- Detailed fur textures for hyenas, vaalsark, and khajiit. (I don't see any reason to put up with sucky khajiit textures when everyone else is looking good.)
- Scars for everybody. There's a thing in Vanilla where there are race morphs in addition to the other tri files. Apparently all the humanoid races work off one base shape. I think this means that you don't need separate scars for every race, to fit the base head shape. If I can make this work then all the Citrus heads can work off the same set of scars. I don't guarantee to duplicate every vanilla scar--there are some burn marks that might be hard to do well on fur--but I'll get a variety.
- New panther textures. Sticking with the dark elf/panther match.
- If I can do it at all, dark elf tattoos. With the new textures it might not even be hard.
- Odd additional improvements. I made a better Ysgramor statue, maybe some new load screens.
Anything else people are wanting, or that I promised and forgot? Looking at the list I'm guessing an ETA of about Christmas.