XXX4Fans
farmrpg from patreon
farmrpg

patreon


A Path Forward (in regards to lag)

Farm RPG sure has grown in the last 6 months.  This week, with the Thanksgiving event taking place, it became apparent at just how many people are on the game at the same time clicking madly, crafting, exploring and more.  We have been seeing close to 2,000 concurrent at once with 40-50,000 database calls per second.  Some of that is poor optimization on my part (which I have been frantically fixing) and some of it is just due to the design of the game (lots of clicking/tapping).

So, I think after the event ends I'm going to adjust my plans for the rest of the year and going into 2022 with a new focus on reducing some clicks for everybody playing.  The first major revision here will be the Workshop itself.

Workshop + Auto-Crafting + Crafting Effectiveness

The benefits of doing this will mean that each player will only have to click a few times to craft out maximum of an item with no waiting.  I was always afraid this would be OP, but the lag caused by crafting is becoming a bigger issue.   You'll have greater control of your crafting without having to wait or tap your screen 100+ times.

In addition, it will reduce a ton of load on the server, both in terms of the Workshop UI, but also with Auto-Crafting no longer running in the background processing 20,000+ jobs at once.

Would love to have your feedback on this. I hope you have enjoyed the event even with all of the issues!

Comments

Corn

I think this is a wonderful fix. And it will allow a much more active play style as crafting really slowed down exploring as we waiting to craft and than gather again.


Related Creators