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Work Strike PAJAMA MAN

The first version of Pajama Man is ready, the narcoleptic brawler!

Here is an explanation of how he plays, cuz he's a weird one.

Fatigue: As Pajama Man fights, his fatigue will increase.

Dizzy: If above 75% fatigue, after a grounded heavy or special attack Pajama Man will get dizzy and be forced into Stagger state. If at 100% fatigue, dizzy will be a little longer.

Stagger (normal special): A state that slowly drains fatigue over time, but you can’t block or attack.

Stagger forwards (pressing forward while in stagger): A low profile dash forwards, leaving stagger. Removes some fatigue.

Stagger back (pressing back while in stagger): A low profile dash back, leaving stagger. Removes some fatigue.

Dreamcatcher (pressing down while in stagger): A counter. If connects, removes 50% stagger and throws the enemy behind you, no matter how far away they are. Can be comboed out of. Doesn’t work on projectiles.

One Sheep (forward special): A punch that can be followed up by an overhead or an underhead.

Two Sheep (forward or neutral special after One Sheep): An overhead with combo potential.

Wolf In (down or back special after One Sheep): A quick underhead.

Midnight Rush (down special): A flurry of blows. If Midnight Rush connects with a projectile, Pajama Man will follow up with a punch that throws him across the screen. The follow up punch is plus on block and can be comboed out of.

Sandman (back special): A command grab with a small dash.

Dozer (air special): Dashes Pajama Man towards the ground.

Comments

hiya Raddy :3 i joined your patreon at max tier to support you in this troubling time. ^u^ lookin forward to trying out Work Strike. UwU hope you appreciate this lil support from your local trans girl of the furry community. :D big hugs and kisses (platonic, gay, non-parasocial) from dis happy doggo.

She'sNotAManAnymore


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