Always super tricky to compose pages where a tiny figure interacts with a giant. You don't want to lose a sense of the size of either, or a sense of the space they're in, and most importantly you want the actions to all read well. I found all these difficulties compounded more than usual by the fact Duane's spellcasting, which really begs for as much clarity as you can muster. There are a few shortcuts I have programmed into pymary though, the most useful in this scene being the uniform greenness of Duane's spells. In the seventh panel you don't SEE Duane send the rocks smashing down on the Silver Eel's head, but the green trails hopefully clue you in.
The last two panels just hope you remember where last you saw Sette without wasting space on a wider establishing shot.
Duane's "Please-be-limestone!" is dashed in an attempt to indicate how fast he says it. In my head it's one-rushed-plea!
And as wrights in the comic have said a few times, you have to know what a material is in order to cast upon it. So if Duane had misidentified the stone there, his spell would have failed and he would have splatted. I thought it was a fun touch. Wrights are always at the mercy of their own ignorance!
There were some older pages requested in higher res. I'll get those up tomorrow! Hope everyone had a groovy weekend :)
matt
2015-07-20 19:44:48 +0000 UTCSamantha Whitten
2015-07-20 04:25:23 +0000 UTC