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V1.32 LIVE NOW!

The latest update is LIVE NOW on Steam for our Patreon supporters!

- Improved Scaffold Physics Bounds

- Fixed Ground Actions Synch issues

- Added the ability to use Screenshot mode while falling from Scaffold

- Added Dramatic Cam for Scaffold Fall

- Enabled the ability to keep Spirit HUD visible when in Screenshot mode

- Added the ability to Override Options Spirit Hub visibility with in-game pause option

- Prevented the CPU from running back into the ring in Hardcore Matches

- Fixed CAW Profile Snapshot not saving Thumbs pic

- Fixed "SCREENSHOT SAVED" message sometimes stays on screen when gameplay resumes

- Manual pin and submission breakup for the Attacker with pressing the Right Bumper Button

- Fixed and prevented CPU going for pins and submissions in Scaffold, Cage and First Blood Matches

- Added Auto Climbing for Platforms

- Fixed Table Physics when applied force from player. Tables are now less likely to fly into the air and jump around like rubber super balls when pinned between players and level geometry.

- Added Ragdoll From Stage Platforms (!!!!) and fixed landing height after returning from ragdoll

So, I hope you guys enjoy this build and leave feedback. I think its time to now start focusing on (redacted by Dave because it's super cool and super secret for now) we can add to the game and make that final push to get out of Early Access finally. Let me know what you think.

V1.32 LIVE NOW!

Comments

Haven’t tried yet but will after work and give feedback. BTW. I’m totally cool with you guys taking time on this game. The fact that it’s not dead is awesome. Thanks for your hard work

31 scoops of Ass


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