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Procedural Fraymotif Descriptions are coming along.

"The Prince of Heart and Page of Mind and Knight of Time do Clone  Hysteria Moment Cadenza on the Dummy. A restorative cloak of wind  envelopes the Prince of Heart, a supportive mist of will surrounds the  players and a acidic blast of misfortune surrounds all enemies."

Next up is integrating the whole thing into the sim, coding ways for players to get fraymotifs, and then coding hand-made 'fraymotifs' for sprites, denizens and psionic trolls. 

One thing I want to make sure happens is that if a player jumps into a sprite, that sprite gets the players's fraymotifs (if any), which of course mean the Crowned Carapacians will get them.  

I also wanna make sure that some types of 'fraymotifs' (especially troll psionics) can effect the plot.  If you have mind-control as a non-SBURB power, that should probably let you do some of the freeWill events. 



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