Heyyo! Just getting a work in progress post up for January's Aracort Fileset~
Aracort [ARA] Portal class VoidFrame
(Arachnea/Portal/And an excuse to make it's short hand "[ARA]" xD )
We went back to the digitigrade for this one, and I'm really likin' it x'D
So standard units will have two arms (with possibly supplementary limbs for the main gun (Probably out of the PortalPack), while the Leader will have four. I don't want to give it the same loadout as the analogue, which I'm still thinking on what kinda weapons I want to model for 'em~ I'll probably have a standard loadout and an extra or two for some variance~
I'm also gonna try and do a portal effect for some of them to be coming out of, and the circular piece was a bit of a proof of concept I modeled a while back to see if it was something I could do in Fusion~ I want to have some kinda circular floating gubbin...a halo...if you will. With the portal centered on that, and the Aracort portaling out of that. Alternatively I could do more pixel/block around the edge instead of a ring like the effect on the GhostShrimp. Well see how things go when I get to that step xD but that's the rough idea~
(Gray's in the render's is all placeholder stuff, and the arms in this kit will only be natively compatible with the Aracort body as a forewarning)
~Pipes
Sytar
2023-12-28 18:36:07 +0000 UTCTom Drew
2023-12-18 21:18:09 +0000 UTCJason Bagley
2023-12-17 01:05:08 +0000 UTCPoyper
2023-12-17 00:57:24 +0000 UTCJason Bagley
2023-12-16 16:47:41 +0000 UTCKenny Yang
2023-12-15 16:27:57 +0000 UTCmidas
2023-12-15 13:38:06 +0000 UTCAlberto Camargo Garcia
2023-12-15 13:02:51 +0000 UTCPoyper
2023-12-15 10:17:58 +0000 UTCBex Ciantelli
2023-12-15 06:19:01 +0000 UTCRussell Cook
2023-12-14 20:28:59 +0000 UTCKazraan
2023-12-14 20:15:18 +0000 UTCNicolas Raoult
2023-12-14 20:08:23 +0000 UTCAlberto Camargo Garcia
2023-12-14 19:46:18 +0000 UTC