One of the biomes most in need of expansion (it's original version got a 'remaster' 4 years ago...) has undoubtedly been Underwater Assets. It's arguably otherwordly nature tying in nicely with our recent emphasis on Planar and Societal assets also means that the assets therein have great potential to be tied in with lots of other themes, not just under the sea.
Altogether the pack contains:
A line of new 'coral' pieces in an abundance of size and shape variations
Two different varieties of 'reef' pieces to easily build up and diversify the topography of an underwater scene, something I've previously found hard to do
Some more unique looking shell-like coral and 'cluster' pieces of all of the above
Several new furniture-esque pieces appropriate to many kind of merfolk peoples constructed of bone and netting
A wave overlay that can be placed on top of a map to reinforce the 'underwater' feel through the use of refracted light (like the one in part 1, but this one has been softened to make it far less visually busy)
My example map, as previewed above, of a rocky coral outcropping that plays as the residence to some kind of underwater inhabitant
The Dungeondraft-ready conversion of Underwater Assets 2 contains all of the standard assets as objects within the pack as well as colorable counterparts of most of the available assets.
Asset Database
Trying to find a specific asset? Visit our Asset Database for an easily searchable repository of every asset in the library.
Enjoy!