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Rpg Maker MZ v Rpg Maker MV

MZ Pros:

- Cleaner Interface

- Updated command prompts

- Layer system

- HUD Plugin is revamped and much nicer to use and looks cleaner

- Generator makes nicer NPC's

- Constantly updated as it's newer

MZ Cons:

- Lack of plugins (I own a large majority of MV plugins, but none of the MZ ones)


MV Pros:

- A plethora of plugins

- Familiarity (I've used MV for so many years now...)

- Animations are simplistic


MV Cons:

- Outdated

- Slow and constantly crashes when too much happens

- Some plugins are optimised poorly and cause memory leaks



There's probably some more as well. I'm currently leaning towards MZ and I'll just bite the bullet and grab some of the plugins from VisuStella. But let me know what you guys think!


(If I knew how to 3D model properly, I'd skip both and use Unity..... maybe in the future ;) )

Comments

Yeah only have 1300 hours in MV. Can’t be that hard to migrate :P surelyyyyyy

NickSav

I have been poking around in both and if you can use mv you can transition to mz easily

Aunk999

Some are just quality of life things. Some mz does automatically which is nice. A few of the main plugins I use are free, so that’s kinda nice at least. I think MZ will lead to a better experience for the player…. (And it won’t crash randomly for me when I’m developing, looking at you MV)

NickSav

It actually depends on the plugins I'd say. If the plugins are necessary for a good experience that you wanna tell I'd say stick with MV, even though I like MZ as a player overall a bit more.

Meme1


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