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My own custom tone mapping function

After quite a bit of experimentation with tone mapping functions, color spaces, etc. i have ended up with a highly usable combination of the above. The current mapping process is as follows:
HDR -> ACES input -> HSV conversion -> Saturation map -> RGB conversion -> RGB map -> ACES output -> clamping -> SDR image

The end result is similar to 1.0, while retaining highlight saturation, just as it did with the GT mapping. The major difference being, the fine control my own function enables.

AEGIS 1.0



AEGIS 1.11



Available now to C13 filter tester patrons.
Pure 0.165 and CSP 0.1.80-preview218 are required



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