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Weekly Rant : Writing, Planning, Coding, Bugs and the Golem! - Nov 13th

We have been hard at work this week. We currently have 4 people (including myself) working on a lot of the writing and world building at the moment. We worked through the entire map, finalized what each area is going to be and what monsters will go there. We've done a good bit of other work as well, but I don't want to bore you too much. 

This next update will add collectable items as well. Useful things like healing items. This is actually in an effort to solve the npc interaction bug. After 4 major attempts (at least) of correcting the issue, I have decided to approach it in an entirely different way. Step one is to test out a new detection method on something small, like collectable items. If all goes well, I will expand out from there.

The artist that was in charge of getting the golem event sketches to me is no longer going to be working with us. After being a month and a half late, I requested a refund and I will be doing the work myself. I have to finish what I was working on first, which should come out by/on Monday. Then I can get to work on the final golem stuff. 


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