Our Life: Now & Forever Feature - Linked Moments
Added 2023-06-11 18:00:03 +0000 UTCHey everyone!
Today I'm making a post to share information on a neat new element of Our Life 2. It's always been the case where the game remembers the scenes you've already done and those experiences can impact the Moments you do next. However, in Our Life: Now & Forever there will be a small bunch of Moments that are more directly connected. I'm calling them "Linked Moments"!
Linked Moments will share scenes between each other and which one is done first and which comes second will be a part of the whole premise of the Moments.
I can use the Linked Moments in Step 1 as an example, Walks and Wheels. You'll get a particular opening regardless of which you clicked first. In that scene, it's the weekend and Qiu, his club, and Tamarack are gonna be going on an afternoon adventure. But there's two good ideas and both can't be done in one day! So, you'll decide what will happen right then and what you'll promise to do together on another Saturday.
So, switching up the order you do Walks/Wheels will give you a different experience because it'll either be the first full group outing you've ever had, or it'll be the second time you've all hung out.
I think it'll add even more fun to replays, plus will give me the space to have stories that have a bit more going on than something confided to a single Moment that can happen at any point in the Step.
Right now, there should be one pair of linked Moments in every Step. Maybe there will end up being more in Step 2 and/or Step 3, we'll see how it goes further into development.
[And yes, you can do one linked Moment and then have the Step end so you never do the other half of the set. Pulling that stunt will disappoint the babies during the end of Step scenes, though π.]
Comments
Gamechanger -- Seriously. You continue to impress! A fan of the realism + option to willingly choose not to do a moment and get to see and experience those consequences, especially since I have a MC that's not as fond of Qiu in step 1. Tremendously excite to see how these epic layers play off each other in action! WERK!!
leogrl19
2023-08-02 04:20:09 +0000 UTCNice I canβt wait, Iβm so excited to see what cool feature that comes next!
MooSeHunniey
2023-06-13 23:02:18 +0000 UTCThat feature sound so cool and smooth !
Nightale
2023-06-13 05:14:01 +0000 UTCI mean even though the Moments are linked, you're not forced to play both. You can still choose to skip a Moment if you want to.
GB Patch
2023-06-12 19:59:03 +0000 UTCI love this so much π
LuLu
2023-06-12 18:23:07 +0000 UTCOne of the reasons I have fallen in love with OL is how much quality are put in their slice of life plots. I loved in OL1 that events in previous one-shots **cough** I mean, moments, can matter to the current one. I think that this feature reinforce this aspect of OL that I love so much. Making the player feel like their actions and decisions actually matter is magical. I get more and more excited about this game! Keep up the good work!
Guilherme Farias
2023-06-12 15:58:25 +0000 UTCOh this idea is SO fun! Iβm super excited to see how the moments play out!!
Alyssa
2023-06-12 14:12:07 +0000 UTCI got the email for this update while I was out with a friend. Opened Patreon as soon as I got home to read it, and was not disappointed. As someone who knows absolutely nothing about programming, all of the advancements in OL2 continue to astound me. The cool things you and the team come up with are so innovative! I want to hop into a time machine so I can experience the full thing now!
Carly Davis
2023-06-12 14:03:50 +0000 UTCDoes that mean when you start one of them, then it will launch the very start of when the characters decide what to do on one day and what they're leaving for later, and the one they pick for the first outing is automatically the one the moment is named after, and then when you pick the other the intro of the moment is different, since instead of the choice between the two, they talk about how last time they did the other one and now they're doing this one? Am I even being clear?
Konoi Kurozora
2023-06-12 13:47:33 +0000 UTCwhat do you mean at the end there
Hannah meaker
2023-06-12 11:28:18 +0000 UTCIncremental differences are I love it. I'm looking forward to a day collecting all differences.
ζ¨γγγγγ γ§γ
2023-06-12 02:29:26 +0000 UTCOh this is SUCH and amazing idea! The liberty you're giving players..! Wow! Also holy moly as a writer and programming-school drop-out I admire the weaving this takes
Panda
2023-06-12 01:53:58 +0000 UTCThis is such a good idea! It gives more of a chance to experience things with Qiu and Tamarack, add some drama in potentially disappointing one of them if we end the step (I say like I'm not gonna go through each Moment per step because I'd feel too bad otherwise) and like it is mentioned in the post there's all the replay-ability in everything this way! I look forward to seeing it all unfold!
Alyn Revilo
2023-06-12 00:31:56 +0000 UTCI love this idea. I feel like it will really help with our character's story.
Lea
2023-06-12 00:17:24 +0000 UTCIt took me a little bit to understand but this actually sounds really cool!! This adds so much replayability!
Gatewaytono
2023-06-11 23:29:39 +0000 UTComgβ¦ well, I speak French and Iβm not super fluent in English yet, itβs especially when Iβm tired that I have a hard time and I had a long day. Anyway, when I saw this long text in today's post, I knew I should use Google translate to understand what it's all about and I absolutely don't regret it!! I can't wait! β¨π
Emma's dreams
2023-06-11 22:29:57 +0000 UTCI don't think I've ever seen a visual novel so in depth. These features are incredible as far as I'm concerned and this is why I have a feeling that OL2 is going to be one of, if not the best visual novel I'll ever play. I'm so excited!!
Hannah
2023-06-11 22:04:52 +0000 UTCI'm afraid they won't have the same icon! Thank you, though.
GB Patch
2023-06-11 21:33:07 +0000 UTCThey're two entirely normal Moments! They appear on the same screen as the others, as their own buttons. They just share story elements between them.
GB Patch
2023-06-11 21:31:40 +0000 UTCI'm afraid there's no separate tracking/list system for the branching I could show a picture of, aha. I'd have to just release the whole script and that's not an option. Sorry!
GB Patch
2023-06-11 21:30:50 +0000 UTCI like having there be a disappointment if you skip out on the second half of the set. Looking forward to seeing this in game.
Erin Audley
2023-06-11 21:26:58 +0000 UTCAlso a little fun to headcanon other moments that happen in between those two moments! Maybe they can have the same sticker on them to indicate theyβre connected, like on a little cork board or calendar!
ItaLii
2023-06-11 21:05:14 +0000 UTCyou can't tell us this kinda thing now! how am I supposed to wait? xD
KatieOnToast
2023-06-11 20:28:56 +0000 UTCAll the new stuff that's going to be in OL2 just makes me more and more excited for this game.
vinea
2023-06-11 19:38:51 +0000 UTCOh, I really love that concept! I may not be one for altering my playthrough (canon playthrough and all that, you know), but while in Steps 1 and 2 of the first game (and Cove's and Derek'splaythroughs of Step 3) I've played the moments in the order they came on the screen, on my true canon playthrough - with Baxter - I've actually carefully selected the order I wanted to play the Step 3 moments. And I found it very enjoyable. I can't wait for it to become more complex in the second game! Especially considering this time I'll have my canon playthrough right from the start.
Konoi Kurozora
2023-06-11 19:30:50 +0000 UTCI love this. Felt like something in this vein was missing from OL1.
Peregrine Hawthorne
2023-06-11 19:14:06 +0000 UTCAt this rate this will be the only game I play for the rest of my life with how many times I'll have to go through it to see everything π
Rhayne
2023-06-11 19:08:01 +0000 UTCI love that idea! Definitely adds to re-play value too. π
Vintage.Belle
2023-06-11 18:47:21 +0000 UTCThat's a good idea! I think it's a good way to make the each play a bit more personalized and unique from each other, it's so nice
Kaz
2023-06-11 18:20:45 +0000 UTCβ¨πβ¨too excited to see it all in motion
Mochi Matcha
2023-06-11 18:19:11 +0000 UTCAre linked moments within one moment? Or are they their own thing, separate from the usual moments?
Joonie
2023-06-11 18:17:14 +0000 UTCOh Wow very interesting game mechanic!
Dolph 0w0
2023-06-11 18:17:09 +0000 UTCThe script and branching for this game has to be astounding XD would you ever post a pic when the games completed?
Vera
2023-06-11 18:14:52 +0000 UTCππ
Psykes
2023-06-11 18:11:58 +0000 UTComg, we can disappoint our friends. and feel the consequences. I will do all the things!
standby907
2023-06-11 18:10:40 +0000 UTCmy time logged on olnf is gonna be double of what it is in olba π
ASH
2023-06-11 18:10:08 +0000 UTCAh that sounds so cool!! I so excited to try this!!
Mutant Empress
2023-06-11 18:10:07 +0000 UTCThis sounds so cool!
Cheese-And-Rice, Mooney
2023-06-11 18:09:25 +0000 UTCThis feature makes a lot of sense having two leads. Super cool! Definitely look forward to seeing how it plays π
Theo (icon by Xianiyi on Twitter)
2023-06-11 18:09:20 +0000 UTCsooo cool!!!
LΓvia
2023-06-11 18:08:26 +0000 UTCThe work you put into this game is MONUMENTAL. I canβt even begin to fathom how youβd code something like this.
Hailey
2023-06-11 18:06:49 +0000 UTCweeee!!
ian
2023-06-11 18:06:39 +0000 UTCOh my Gosh!! I love it!! I'm so excited already πππ
Lonely_Mermaid
2023-06-11 18:05:36 +0000 UTCOh my GOSH that sounds so cool!! Iβve never seen a visual novel like this with this much complexity and detail itβs honestly admirable. Iβm so excited to play!!
flowerlea
2023-06-11 18:05:35 +0000 UTCThis is such a cool feature Iβm so excited!! :D
Ash
2023-06-11 18:03:38 +0000 UTC