More random Houdini stuff, this time with particles.
Unfortunately the render is a bit noisy since Arnold seems to have some issues with... uh... "millions of particles", in that it tends to crash pretty hard- I suspect I'm just doing something wrong or I don't yet know how to create the overall effect I'm looking for without having that many particles in the scene.
Nevertheless, particles (and pyro stuff) is pretty fun to play around with (so are liquid physics for that fact). I suspect I'll probably be using a lot of that in the future for various effects if the scene and pose can make use of it. The rest of Houdini is pretty weird to work with, but I'm enjoying it so far. A lot of it makes sense once you learn to take a step back and try to view problems from a different perspective, and I'm pretty sure there's going to be a lot of stuff I'll be able to do that I couldn't before in C4D.
Dan
2020-11-25 07:29:58 +0000 UTC