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HI-09: Giovanni Projector Intro & Interpolation

This is just a bit of a dumb rant about idiot game developer stuff nobody cares about LOL

in HI-09, before the Starling Anatomy film reel is played, Giovanni has this really short animation and voice line (both done by me), and I wanted to use this to show off a little trick I use when animating Starlings. They're animated at 12FPS, which, is a LOT lower than standard animations in games are. Unreal allows for interpolation (which you'll see in the first clip), but when animating a starling, I purposely disable that, forcing VERY choppy movements from one pose to the next. In contrast to the smooth gameplay, it feels jarring in a way I LOVE

Comments

AAA that's so cool!!!!

Erin Millar

Holy shit this is so sick!!

JackStarling


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