So, September was definitely a big month for us. We revamped our Patreon's appearance and rewards, released Demon King Domination: Deluxe Edition on Steam, made a public demo for Magebuster, and made bunch of progress on developing our games!
Thanks to everyone for your patience and support. I'm continuing to learn more and more about how to succeed with making games, and I still have more to learn.
We've got a bunch more content coming in the next month, mainly geared towards Magebuster. CG such are being shaded, finalized, and given variants to add to the game in future updates, such as the one above. I'm working hard to finalize the game's story, and start on the execution of everything needed to bring the production value higher. It won't be longer before we're recording voices for the characters, fully producing sexual scenes, and getting into the main meat of the combat system.
I hope all of you will continue to support the development of our games, and we'll try and get you playing as soon as possible. =)