XXX4Fans
danielsmaps from patreon
danielsmaps

patreon


The Mine of Montalla

The mine in Montalla is very old. Over a century ago a group of miners set up their operation here. When they had exhausted the mine they moved their operation. Now, decades after being abandoned, a group of adventurers has bought the mine and started excavating again. 

Scattered throughout Wordal are remains and ruins of old settlements and buildings, dating back long before anyone can remember. Little is known about the civilization that built these structures, but it is commonly accepted that they were an advanced and powerful. That raises another question: what caused their downfall? How could such an advanced civilization be wiped from the material plane, leaving nothing behind but some scattered ruins?

Many scholars and adventurers travel the world to study these ruins and solve the mystery of these ancient people. The group of adventurers that bought this mine have the same goal. They were led to believe that one such ruin was located under the Para's, near the mine of Montalla. After some weeks of mining the group has found what looks like an entrance. An open room supported by large pillars. At the end of the room is a large wall. 

Behind this wall may lie answers about this great civilization. Or about its downfall.

Released under CC BY-NC 4.0 license.

Squire Rewards 

Knight Rewards 

Duke Rewards 

Archduke Rewards 

The Mine of Montalla The Mine of Montalla The Mine of Montalla The Mine of Montalla The Mine of Montalla The Mine of Montalla The Mine of Montalla

Comments

Thank you.

Mateus Henriques Buffone

I tried to use the maps yesterday and for me it seemed fine. There was a slight loss in quality, but hardly noticeable. I'll see if I can increase the size of the maps a bit, to make the grid at least 70px.

Daniel's Maps

The maps seem to be 80x60 at 45 pixels per square. While I really really appreciate you making larger battlemaps, the resolution on these is so low that they're not good to use on a VTT platform. 70 pixels per square (roll20s standard) should be the minimum. In fact, Foundry VTT (which I use) won't accept less than 50 pixels per square at all, so I'll have to scale up the map (leading to visual artifacts) to even use it at all.

Asherett


Related Creators