Well, this release is mainly aimed at the compatibility with Timeline, but I also have a bunch of new stuff to show.
For HS/KK/AI:
- A new tab called "IK" was added to the advanced mode. This can be used to change the weight of individual IK nodes on your character. It also works on items compatible with IK (yes they exist, I didn't pose those tentacles in the preview picture with FK, I'm not a madman). For modders, it can detect FABRIK, FABRIKRoot, AimIK, CCDIK and FullBodyBipedIK.
- In the Bones Editor, it is now possible to make an object (and everything under) "dirty" (turning it purple) without actually changing anything on it with new three "Make Pos/Rot/Scale Dirty" buttons. This can be used to "freeze" an object to a certain state. It's possible to apply this to a whole sub tree the same way as resetting a one: by holding ctrl and clicking on the button.
- Boobs tab has new "Copy to FK" feature, which works as well as the one in Dynamic Bones, which means it's not perfect but I can't make it better.
- Standalone colliders now have buttons to toggle on/off all affected dynamic bones.
- Dynamic Bones now have copy and paste buttons (that means you can copy settings to other DBs).
- Fixed a bug where dynamic bones would have weird behaviours after replacing clothes.
For HS:
- Compatibility with Timeline, older versions won't work with it so please update.
For HS:
A fully updated game with the 630 patch (under "Game Update"). This is not necessary if you're using the Fakku version with the Extended DLC.
For KK/AI:
The latest version of BepInEx
The latest version of the BepisPlugins collection.
Joan6694
2020-04-25 16:03:18 +0000 UTCwyrmmaster
2020-04-23 12:52:07 +0000 UTCJoan6694
2020-04-22 17:52:07 +0000 UTCStardust252
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2020-04-18 17:16:35 +0000 UTC