Hey everyone,
More on the animation above in just a moment. There's no new video this month, but I thought I'd at least share some of what I'm working on.
The main project, whose writing has taken dramatically longer than I anticipated, is one likely to be titled "why e is overrated". You may recall that in the e to the i pi in 3.14 minutes post, I mentioned wanting to pair that with another short project. Ha! How young and optimistic I was back then. It would be a quick little rant, I thought, a bit of fun before moving on to more serious projects. Pshhht.
What it's grown to, which I think is for the better, is a richer overview of what the function e^x is all about, from the first time Jacob Bernoulli started puzzling over compound interest, up to a more modern take. In particular, a full understanding of this function requires knowing what it's all about not just when the input x is a real number or even a complex number, but also when we contemplate more exotic inputs like matrices, operators, quaternions, etc. The case I want to put forth is that writing this function using the number e and the idea of repeated multiplication, while perhaps helpful for early examples of how it's used, quickly becomes a confusing and unrelated distraction from what's really going on. To contrast, we run the thought experiment of what teaching all the topics related to e would look like without actually using the number e.
The pi/tau debate had it's fun, and we can all agree phi is overrated, so I think it's high time we give more scrutiny to the vaunted position e holds. Hopefully this will be coming to a screen near you in the not-too-distant future.
Exposition-style videos always take dramatically longer to write than problem-solving videos, so last month when I was stuck on this script, I turned to the windmill IMO problem as a productive distraction, which was indeed much faster to produce. Similarly, I recently turned to a different problem-solving one to work on in parallel, whose script took about an afternoon to write instead of two months. I'll share the puzzle with you now for anyone who wants to try it out themselves, which I originally saw this on twitter, thanks to Greg Egan.
The video above outlines how a certain altered game of darts works. We're on a square 2x2 board, with a "bullseye" that starts off big enough to fill the width of the board. If you miss the bullseye, it's game over. If you hit it, it will shrink according to a special rule, one which rewards shots near the center, and penalizes ones near the edge.
Specifically, for a given hit, draw the line from the circle's center to that point, together with the chord of that circle passing through this point, perpendicular to that line. The length of this chord determines the diameter of the new bullseye. Notice in particular how that chord is short for shots near the edge, and long for shots near the center.
What's the puzzle? Suppose a player has a uniform probability of hitting anywhere within the square. Yes, this is contrived, but aside from being easier to model it makes the answer to the following question extremely beautiful: What's the expected number of bullseyes this player gets?
-Grant
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