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Swordtember Day 8 - Gourmand

Grinning Gastronome

Weapon (longsword or greatsword), very rare (require attunement)

The Grinning Gastronome is the name bestowed upon a peculiar set of weapons wielded by the followers of the Abyssal Lord of Gluttony. These weapons are most commonly found in the form of longswords or greatswords, though there are reports of daggers, armor, and shields with similar capabilities. Each weapon houses a small fragment of the Abyssal Lord, establishing a direct link to the deity. Not only does it possess the power to drain an enemy's life force, but its most bizarre ability is to transform anything it kills or wounds into cake. However, this formidable power comes at a price. Wielders of the Grinning Gastronome are afflicted with an unquenchable hunger. If not satiated, they begin to perceive everything around them as irresistible food. Legend has it that most of what the sword—or its user—consumes is funneled directly to the Abyssal Lord, feeding its insatiable appetite.

Devouring Blade. As a bonus action, you can activate the Grinning Gastronome's devouring form, giving it the reach property and changing its damage type to necrotic. When you deal necrotic damage with this weapon, the target's maximum hit points are reduced by the damage amount until the target finishes a long rest. If this effect reduces the target's hit point maximum to 0, the target dies. You can use this feature up to your proficiency bonus times, regaining all expended uses on a short or long rest.

Bite Down. When you hit a creature up to one size larger than you with the Grinning Gastronome in its devouring form, it must succeed on a DC 16 Strength saving throw or be pulled adjacent to you, becoming grappled and restrained by the weapon. While the Grinning Gastronome is restraining a creature, you can use your attack action to crush the target, forcing it to make another DC 16 Strength saving throw or take 3d6 necrotic damage.

A creature restrained by the Grinning Gastronome can use its action to attempt a DC 16 Strength (Athletics) or Dexterity (Acrobatics) check to escape. On a success, it is no longer restrained, and the weapon returns to its normal form.

All You Can Eat (Curse). This weapon is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the weapon, keeping it on your person at all times. While attuned to this weapon, you must eat three times the normal amount of food each day or suffer one level of exhaustion. If you gain two levels of exhaustion from this effect, you don't suffer the usual penalties from exhaustion. Instead, you must make a DC 15 Wisdom saving throw or see all creatures and objects as potential "meals," compelling you to consume them. Additionally, when you reduce a creature's hit points to 0 or destroy a non-magical object with this weapon, the creature's or object's remains transform into an edible cake. This cake is harmless and tastes surprisingly good but provides no sustenance.

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all the files will be added to a new Swordtember 2023 folder that you can find in the Vault

Swordtember Day 8 - Gourmand Swordtember Day 8 - Gourmand Swordtember Day 8 - Gourmand

Comments

it is entirely inspired by everything is a cake meme XD

Sinlaire

Was the curse partly inspired by the "is it cake?" meme?

Connor Finnan

oh i totally forgot big mom has that ability XD

Sinlaire

Ik you already did a one piece sword but this one be giving massive big mom vibes

kadog 63


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