Weapon (longsword), rare (requires attunement)
Demolition Decree is a signature weapon wielded by the famous Amber Guard from The Bhraja Kingdom. For hundreds of years, this knight order has protected the dwarven kingdom and the Amber Canyon, where their capital is located. Crafted meticulously from a blend of adamantine and the dense, arcane-conductive Lahanium, this hefty cleaver sword belies its size, weighing heavily in the hands of those unaccustomed to its deliberate heft. This unique composition grants the weapon its formidable strength and allows it to harness and store arcane energy. This energy powers the intricate pile driver mechanism embedded within, a testament to the advanced metallurgical and arcane prowess of the Bhraja Kingdom's master smiths.
Despite its classification, the Demolition Decree is a hefty weapon and crafted with a focus on demolition, it has heavy property. Any damage dealt by this weapon and its features to an object or structure is doubled.
Arcane Pile Driver. The arcane pile driver has 4 charges. As a bonus action, you can load a charge into the pile driver. The next time you hit with an attack using this weapon, the pile driver activates, dealing an additional 2d6 piercing damage and 1d6 force damage. Both you and the target must make a DC 15 Strength saving throw or be knocked back 10 feet and knocked prone. If the creature is at least two sizes larger than you, it's not knocked back or prone on a failed save. The pile driver regains all expended charges daily at dawn.
Seismic Slam. As an action, you can slam the Demolition Decree into the ground, expending 1 or more of its charges. Each creature within a 10-foot radius must make a DC 15 Dexterity saving throw. On a failed save, a creature takes 1d6 bludgeoning damage and is knocked prone. For each additional charge you expend, the damage increases by 1d6. The ground in the area becomes difficult terrain until the end of your next turn.
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